Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 3125422052543982747 569 jestermcgee the Magician (level 7, -6/52 HPs) Began as a Djinni Conjurer on Sept 20, 2024. Shot with an arrow by a centaur (8 damage) ... on level 6 of the Dungeon. The game lasted 00:07:59 (3990 turns). jestermcgee the Magician (Djinni Conjurer) Turns: 3990, Time: 00:08:00 Health: -6/52 AC: 5 Str: 6 XL: 7 Next: 60% Gold: 259 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . r - +2 whip (elec) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ k - +2 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ y - ring of resist corrosion HPRegen 0.28/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 259 gold pieces. Inventory: Hand Weapons r - a +2 whip of electrocution (weapon) Missiles d - 4 curare-tipped darts Armour a - a +0 robe (worn) k - a +2 helmet (worn) Magical Staves z - a staff of air Jewellery y - a ring of resist corrosion (left hand) B - a +6 ring of dexterity Wands m - a wand of mindburst (12) t - a wand of polymorph (11) x - a wand of roots (10) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of blinking {unknown} i - 2 scrolls of summoning {unknown} j - a scroll of torment {unknown} l - a scroll of fear {unknown} n - a scroll of revelation {unknown} p - 5 scrolls of identify {unknown} q - 2 scrolls of fog {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of enchant armour {unknown} A - a scroll of poison {unknown} Potions b - 2 potions of cancellation {unknown} f - a potion of might {unknown} g - 3 potions of curing {unknown} h - a potion of attraction {unknown} o - 3 potions of ambrosia {unknown} s - a potion of lignification {unknown} w - 3 potions of invisibility {unknown} C - a potion of heal wounds {unknown} Skills: + Level 4.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Call Canine Familiar Summ 33% N/A 2% 3 z - Blink Tloc 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Xom Zin Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, p - centaur You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is almost dead. You feel a bit more experienced. Your Fighting skill increases to level 4! You are too injured to fight recklessly! Casting: Fulminant Prism (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (almost dead, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (almost dead, 100% to hit) The magic dart hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ##### #...## ##....# ##...### ###.....## #........# ##......<## #......### #......@.# #.. #.........##..... .....##.......... ###.......†##.... #..#........ .. ....##......... #.. .c........... ........#.##.. .....(..##.# # You could see a centaur. Vanquished Creatures A phantom (D:5) 2 scorpions (D:5) A howler monkey (D:6) 2 hounds A sleepcap (D:4) Ijyb (D:3) An iguana (D:3) Robin (D:3) 6 adders A shadow imp (D:5) 2 ufetubi (D:5) A dart slug (D:3) 2 ribbon worms (D:2) 2 orcs 10 endoplasms 2 giant cockroaches 21 goblins 9 hobgoblins 8 quokkas 12 ball pythons 12 bats A frilled lizard (D:2) 10 kobolds 9 rats 118 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestermcgee the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | jestermcgee set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 261 | D:1 | Reached skill level 1 in Fighting 300 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 300 | D:1 | Learned a level 1 spell: Kiss of Death 363 | D:1 | Found a faded altar of an unknown god. 878 | D:2 | Found Dakko's Weapon Emporium. 936 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1005 | D:2 | Found a shimmering altar of Xom. 1353 | D:2 | Found the +6 arbalest "Damnation" {damnation} 1572 | D:3 | Noticed Robin 1576 | D:3 | Reached XP level 5. HP: 26/38 MP: 0/0 1576 | D:3 | Learned a level 2 spell: Blink 1581 | D:3 | Killed Robin 1791 | D:3 | Noticed Ijyb 1798 | D:3 | Killed Ijyb 1923 | D:3 | Reached skill level 5 in Spellcasting 1923 | D:3 | Reached skill level 5 in Conjurations 1923 | D:3 | Reached skill level 5 in Hexes 1923 | D:3 | Reached skill level 5 in Summonings 1923 | D:3 | Reached skill level 5 in Necromancy 1923 | D:3 | Reached skill level 5 in Translocations 1923 | D:3 | Reached skill level 5 in Fire Magic 1923 | D:3 | Reached skill level 5 in Ice Magic 1923 | D:3 | Reached skill level 5 in Air Magic 1923 | D:3 | Reached skill level 5 in Earth Magic 1923 | D:3 | Reached skill level 5 in Alchemy 2084 | D:3 | Reached XP level 6. HP: 41/45 MP: 0/0 2421 | D:4 | Identified the +2 spear "Plog" {flame, Will++ Str-4 Int+3} 3046 | D:5 | Entered Level 5 of the Dungeon 3105 | D:5 | Found a glowing silver altar of Zin. 3261 | D:5 | Reached XP level 7. HP: 44/50 MP: 0/0 3261 | D:5 | Learned a level 3 spell: Call Canine Familiar 3522 | D:5 | Found a hide-covered altar of Uskayaw. 3990 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, ebering_ecumenical_altar_box, minmay_shallow_snake_nest D:2: layout_loops_cross, serial_shops, shop, basic_altar, minmay_quantized D:3: layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_ford_a, uniq_ijyb, uniq_robin D:4: layout_loops_ring D:5: layout_basic, nicolae_uskayaw_suspiria, lemuel_crystal_altar, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_3, aquarium_window_fake, aquarium_view_2c, aquarium_view_2b, aquarium_balcony_3b D:6: layout_cave_pools, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_24_doors, kennysheep_mini, nicolae_tso_carved_into_rock Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 9 | || 9 Cast: Magic Dart | 67 | 130 | 21 || 218 Fulminant Prism | | 6 | 2 || 8 Iskenderun's Myst | | 2 | 1 || 3 Blink | | 2 | || 2 Armour: Robe | 1 | 23 | 7 || 31 Dodge: Dodged | 6 | 18 | 6 || 30