Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 9952665702419160998 46 jestert79 the Shooter (level 3, 0/26 HPs) Began as a Formicid Hexslinger on Jan 25, 2024. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (697 turns). jestert79 the Shooter (Formicid Hexslinger) Turns: 697, Time: 00:02:34 Health: 0/26 AC: 2 Str: 12 XL: 3 Next: 95% Magic: 0/4 EV: 12 Int: 12 God: Gold: 69 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles j - 2 poisoned darts Armour c - a +0 robe (worn) Jewellery g - a ring of protection from cold Wands i - a wand of flame (13) Scrolls b - 2 scrolls of poison d - 3 scrolls of silence {unknown} f - a scroll of noise {unknown} Potions e - a potion of curing {unknown} h - a potion of haste {unknown} Skills: - Level 1.1 Fighting + Level 3.9 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! There is a stone staircase leading up here. You start resting. The sprites lose interest in your situation. You start resting. Magic restored. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a sling bullet. The sling bullet completely misses the gnoll. You feel your willpower return. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .......... ..)# ##.g....... #.(####.......... #####.>..##.gg....... #........##.......... #........##..<....... #.........#.........! #.........##{.......# #....@g##..##......## #......)....g####### #[............. #...........#.# #.............. #.............. ####.........## ###....#.... ##...#.... You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) A dart slug (D:1) 3 endoplasms 3 jackals (D:1) A kobold (D:1) 2 ball pythons (D:2) 3 bats 6 goblins (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestert79 the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 29 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 340 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 599 | D:1 | Learned a level 2 spell: Jinxbite 614 | D:2 | Identified the +5 mace "Murmur" {freeze, rC+ rN+} 697 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.9 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 67 Cast: Jinxbite || 1 Armour: Robe || 14 Dodge: Dodged || 15