Dungeon Crawl Stone Soup version 0.27-a0-637-g3a9f0a9c12 (webtiles) character file. Game seed: 4019526402531562163 4448 jestyr24 the Destroyer (level 10, 0/74 HPs) Began as a Demonspawn Conjurer on Mar 14, 2021. Was a Priest of Vehumet. Slain by a tengu warrior ... wielding a +0 war axe (6 damage) ... on level 8 of the Dungeon on Mar 15, 2021. The game lasted 01:14:31 (9309 turns). jestyr24 the Destroyer (Demonspawn Conjurer) Turns: 9309, Time: 01:14:32 Health: 0/74 AC: 12 Str: 7 XL: 10 Next: 15% Magic: 20/28 EV: 12 Int: 29 God: Vehumet [***...] Gold: 312 SH: 0 Dex: 12 Spells: 15/22 levels left rFire + . . SeeInvis . w - +6 trident (vamp) rCold + . . Faith . (no shield) rNeg . . . Spirit . v - +2 robe {rF+} rPois . Reflect . q - +1 helmet of the Evening Star {rC+ MP+9} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ B - amulet of the acrobat HPRegen 0.22/turn A - +6 ring of intelligence MPRegen 0.42/turn (no ring) @: sanguine armoured, attractive A: hooves 2, powered by pain 2, magic regeneration, sanguine armour 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 537 gold pieces. You spent 225 gold pieces at shops. Inventory: Hand Weapons s - a +3 spear w - a +6 vampiric trident (weapon) Missiles c - a throwing net i - 223 stones r - 65 poisoned darts (quivered) C - 6 boomerangs D - 8 datura-tipped darts Armour o - a +0 kite shield q - the +1 helmet of the Evening Star (worn) {rC+ MP+9} (You found it on level 2 of the Dungeon) It protects you from cold. It affects your magic capacity (+9). v - a +2 robe of fire resistance (worn) Jewellery A - a +6 ring of intelligence (right hand) B - an amulet of the acrobat (around neck) Wands m - a wand of random effects (53) y - a wand of mindburst (15) E - a wand of iceblast (8) Scrolls b - 2 scrolls of blinking {unknown} e - 4 scrolls of identify g - 2 scrolls of amnesia h - 2 scrolls of magic mapping {unknown} p - 3 scrolls of fog {unknown} F - a scroll of holy word {unknown} Potions a - 2 potions of haste {unknown} d - a potion of lignification {unknown} f - 3 potions of curing j - 2 potions of invisibility {unknown} k - 4 potions of brilliance l - 2 potions of flight n - a potion of heal wounds t - a potion of berserk rage {unknown} u - 2 potions of cancellation x - a potion of attraction z - a potion of might {unknown} Skills: + Level 5.0 Fighting + Level 6.4 Polearms - Level 2.4 Dodging - Level 2.9 Stealth + Level 6.6 Spellcasting + Level 8.3 Conjurations * Level 5.5 Hexes You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 24% 3d13 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 33% N/A 1% 3 Dazzling Flash Conj/Hex 98% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 2% 4 Beastly Appendage Tmut 18% N/A 5% 1 Wereblood Tmut 9% N/A 9% 2 Spider Form Tmut/Pois 4% N/A 16% 3 Ice Form Ice/Tmut 9% N/A 47% 4 Blade Hands Tmut 4% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ? D:6 * D:7 : Innate Abilities, Weirdness & Mutations You have hoof-like feet. You sometimes gain power by taking damage. You regenerate magic rapidly. When seriously injured, your bleeding wounds create armour. (AC +6) Message History Aim: a tengu warrior, wielding a +0 war axe, wearing a +0 leather armour, wearing a +0 kite shield and quivering stones (heavily wounded, 30% to evade) The searing ray hits the tengu warrior. The tengu warrior is heavily wounded. (Press . to maintain the ray.) The tengu warrior hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. The searing ray hits the tengu warrior. The tengu warrior is severely wounded. The tengu warrior barely misses you. The tengu warrior completely misses you. The tengu warrior claws you but does no damage. The searing ray misses the tengu warrior. The searing ray hits the tengu warrior! The tengu warrior is almost dead. You finish channeling your searing ray. The tengu warrior completely misses you. The tengu warrior barely misses you. The tengu warrior completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - tengu warrior You conjure a prism of explosive energy! A fulminant prism comes into view. The tengu warrior closely misses you. The tengu warrior pecks you. * * * LOW HITPOINT WARNING * * * The tengu warrior closely misses you. You puncture the tengu warrior! You feel better. Your kick misses the tengu warrior. The tengu warrior is almost dead. The tengu warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The tengu warrior closely misses you. The tengu warrior misses you. Your fulminant prism crackles loudly. You hit the tengu warrior. You feel better. Your kick misses the tengu warrior. The tengu warrior is almost dead. The tengu warrior hits you with a +0 war axe. You die... ..##.#.##...##.. ...#.##. #....... .#.##.#.# ##.###.. #.##. #..# # ##)#.# ##.## #.##.# #..### # #...## ##...# .. #####...#########.. .. ###Q@#...).....#. ### .. ###*.###.#)#.#.#..# # #.#* ###..##..#..)........ #.Q..###..##..####..)....#. #...##..##..#.#.....#.# #....###.Q##..##.##.....### ##.# ###..##....s.......# # ###..##....#.#.(.# # ###..#...#.#...# ### You could see a tengu warrior (ally target) and a friendly fulminant prism. Vanquished Creatures A deep elf pyromancer (D:8) Joseph (D:7) 2 hornets Sigmund (D:3) A yak (D:8) Edmund (D:6) An acid dragon (D:7) A water moccasin (D:8) 3 sky beasts 4 orc warriors (D:8) 2 centaurs (D:8) A kobold brigand (D:7) 2 bullfrogs (D:7) 3 scorpions 3 howler monkeys 10 wights A centaur zombie (D:7) 3 hounds A centaur skeleton (D:6) 4 orc priests A bullfrog skeleton (D:5) An iguana (D:7) Terence (D:2) 6 orc wizards 4 worker ants (D:7) A hound zombie (D:5) A hound skeleton (D:8) Robin (D:2) A worker ant zombie (D:6) 4 gnolls (D:8) 9 adders 2 howler monkey skeletons A shadow imp (D:8) 2 ufetubi (D:5) An ooze (D:3) An adder skeleton (D:4) An adder zombie (D:8) A worm (D:2) A dart slug (D:1) 2 leopard geckos (D:2) 35 orcs 4 giant cockroaches 13 goblins 8 hobgoblins 12 jackals 2 quokkas A ball python (D:1) 7 bats 7 frilled lizards 11 kobolds A leopard gecko zombie (D:8) 7 rats 196 creatures vanquished. Vanquished Creatures (others) 22 fulminant prisms 22 creatures vanquished. Grand Total: 218 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 476 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 476 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 701 | D:1 | Learned a level 2 spell: Searing Ray 1223 | D:2 | Noticed Terence 1228 | D:2 | Killed Terence 1229 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/6 1328 | D:2 | Identified the +1 helmet of the Evening Star {rC+ MP+9} 1328 | D:2 | Noticed Robin 1447 | D:2 | Reached skill level 5 in Conjurations 1600 | D:2 | Found a shadowy altar of Dithmenos. 1604 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 1762 | D:2 | Reached skill level 1 in Fighting 1970 | D:2 | Killed Robin 2695 | D:3 | Found an opulent altar of Gozag. 2951 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2951 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/8 3108 | D:3 | Noticed Sigmund 3115 | D:3 | Killed Sigmund 3116 | D:3 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 3116 | D:3 | Reached XP level 6. HP: 33/43 MP: 10/10 3582 | D:3 | Learned a level 4 spell: Fulminant Prism 3615 | D:4 | Reached skill level 6 in Conjurations 3689 | D:4 | Found a blossoming altar of Fedhas. 3806 | D:4 | Found Atwemod's Magic Scroll Shoppe. 3814 | D:4 | Bought a scroll of enchant weapon for 75 gold pieces 3814 | D:4 | Bought a scroll of enchant weapon for 75 gold pieces 3814 | D:4 | Bought a scroll of enchant weapon for 75 gold pieces 3899 | D:4 | Found a staircase to the Ecumenical Temple. 3908 | Temple | Entered the Ecumenical Temple 3969 | Temple | Became a worshipper of Vehumet 4335 | D:4 | Reached skill level 1 in Polearms 4461 | D:5 | Entered Level 5 of the Dungeon 4620 | D:5 | Reached skill level 1 in Hexes 4747 | D:5 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 4747 | D:5 | Reached XP level 7. HP: 49/49 MP: 12/12 5639 | D:6 | Noticed Edmund 5652 | D:6 | Killed Edmund 5843 | D:6 | Found Nophelaf's General Store. 6153 | D:6 | Reached * piety under Vehumet 6153 | D:6 | Offered knowledge of Sandblast by Vehumet. 6545 | D:7 | Gained mutation: You have large cloven feet. [demonic | ancestry] 6545 | D:7 | Reached XP level 8. HP: 57/57 MP: 14/14 6871 | D:7 | Noticed Joseph 6882 | D:7 | Killed Joseph 6883 | D:7 | Reached skill level 5 in Polearms 6902 | D:7 | Reached skill level 7 in Conjurations 7382 | D:7 | Reached skill level 5 in Spellcasting 7385 | D:7 | Reached ** piety under Vehumet 7385 | D:7 | Offered knowledge of Shock by Vehumet. 7392 | D:7 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 7392 | D:7 | Reached XP level 9. HP: 62/65 MP: 10/16 7726 | D:7 | Found Novagrekk's Book Shoppe. 8333 | D:7 | Paralysed by a hornet for 1 turns 8678 | D:7 | Offered knowledge of Static Discharge by Vehumet. 8828 | D:8 | Noticed a deep elf pyromancer 8842 | D:8 | Killed a deep elf pyromancer 8843 | D:8 | Reached skill level 8 in Conjurations 8872 | D:8 | Reached skill level 5 in Hexes 8927 | D:8 | Reached *** piety under Vehumet 8981 | D:8 | Reached XP level 10. HP: 65/73 MP: 19/19 9042 | D:8 | Reached skill level 5 in Fighting 9131 | D:8 | Identified the -5 pair of boots of the Thinker {rElec rN+} 9277 | D:8 | Noticed a tengu warrior 9309 | D:8 | Slain by a tengu warrior Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: layout_loops_ring, minmay_crystal_room, grunt_dithmenos_smoke, uniq_robin, uniq_terence D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund D:4: minmay_wonky_spiral, layout_loops_cross, minmay_temple_entry_gardened_gates, serial_shops, shop, corexii_hall_statues_t, fedhas_altar_2 D:5: layout_cave_pods, basic_altar D:6: layout_gridville, serial_shops, shop, uniq_edmund D:7: layout_cave_pods, serial_shops, shop, uniq_joseph D:8: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_stretched_checkered, minmay_the_grid_triangle_9x9_negative_grid, minmay_the_grid_triangle_9x9_checkered, minmay_the_grid_triangle_9x9_longest, minmay_the_grid_prize_big_room], layout_loops_ring Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 | 2.9 Conjurations | 5 6 7 8 | 8.3 Dodging | 2 | 2.4 Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 3 4 5 6 | 6.6 Polearms | 1 3 5 6 | 6.4 Hexes | 1 2 3 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Club | 28 | 3 | | || 31 Spear | | 20 | | || 20 Trident | | 25 | 65 | 4 || 94 Kick | | | 4 | || 4 Throw: Dart | | | 2 | || 2 Cast: Magic Dart | 43 | 41 | 79 | 8 || 171 Searing Ray | 5 | 19 | 51 | 6 || 81 Fulminant Prism | | | 18 | 5 || 23 Use: Scroll | | 6 | 2 | || 8 Potion | | | 1 | 4 || 5 Stab: Sleeping | 1 | 7 | | || 8 Armor: Robe | 7 | 10 | 55 | 7 || 79 Animal skin | | 2 | | || 2 Dodge: Dodged | 29 | 22 | 114 | 21 || 186 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9345 | 9114 | 231 | 1988 | 5472 | 9 | 1038.3 | Dungeon | 9244 | 9051 | 193 | 1988 | 5472 | 8 | 1155.5 | Temple | 100 | 62 | 38 | 0 | 0 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2250 daAuts D:2: 1393 daAuts D:1: 1256 daAuts D:5: 1186 daAuts D:3: 948 daAuts D:6: 827 daAuts D:4: 776 daAuts D:8: 605 daAuts Temple: 100 daAuts