Dungeon Crawl Stone Soup version 0.27-a0-906-g0a00ce863d (webtiles) character file. Game seed: 1771268564596950750 43 jestyr24 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Apr 6, 2021. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1714 turns). jestyr24 the Magician (Djinni Conjurer) Turns: 1714, Time: 00:02:51 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 58% Gold: 46 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of flight {unknown} Skills: - Level 2.2 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Foxfire Conj/Fire 92% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, ally target, 0% to evade) The magic dart hits the worm. The worm is severely wounded. The foxfire hits the worm. The worm is almost dead. The foxfire hits the worm! You kill the worm! The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (37% to evade) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) You hear a shout! The adder barely misses you. The hobgoblin hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - adder Aim: a kobold, wielding a +0 short sword and quivering stones (28% to evade) The searing ray misses the adder. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The adder closely misses you. x2; The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, 37% to evade) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The adder bites you. You die... #### #### #.#.g.#.#.# #.)?..#.## #Sg#.# # ##@.## #. ##..# #.# ##.# #..# ##..# #..# ##..## #..###..#.# #..#..#.## #...#.#.# ###.###### You could see an adder, a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) 2 endoplasms (D:2) A goblin (D:2) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds 2 quokkas (D:1) 3 ball pythons (D:1) 6 bats 3 frilled lizards (D:1) 3 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:2) 12 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 373 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 403 | D:1 | Reached skill level 4 in Spellcasting 1197 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 1197 | D:1 | Learned a level 1 spell: Foxfire 1714 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic D:2: minmay_diamond_boxcup, layout_loops_ring, basic_altar, basic_ecumenical_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.2 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 51 Foxfire || 6 Searing Ray || 3 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1713 | 0 | 134 | 1456 | 2 | 856.5 | Dungeon | 1713 | 1713 | 0 | 134 | 1456 | 2 | 856.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1581 daAuts D:2: 132 daAuts