Dungeon Crawl Stone Soup version 0.27-a0-931-g5a74e75d8f (webtiles) character file. Game seed: 11415277976180772554 2226 jestyr24 the Magician (level 9, -6/65 HPs) Began as a Djinni Conjurer on Apr 10, 2021. Was a Priest of the Shining One. Killed from afar by a manticore (17 damage) ... with a volley of spikes ... on level 6 of the Dungeon. The game lasted 00:34:01 (7411 turns). jestyr24 the Magician (Djinni Conjurer) Turns: 7411, Time: 00:34:02 Health: -6/65 AC: 2 Str: 2 XL: 9 Next: 36% Gold: 245 EV: 13 Int: 22 God: the Shining One [***...] SH: 0 Dex: 13 rFire + + + SeeInvis . v - +7 great mace "Hell-Harrower" {holy, rF+ rC+ Str-4 Stlth+} rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.00/turn (no ring) @: spiked, flying, glowing A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Divine Shield You were on level 6 of the Dungeon. You worshipped the Shining One. The Shining One was most pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +2 vorpal hand axe i - a +0 rapier m - a +4 dagger v - the +7 great mace "Hell-Harrower" (weapon) {holy, rF+ rC+ Str-4 Stlth+} (You took it off an orc on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from fire. It protects you from cold. It makes you more stealthy. A - the +5 whip "Xiphiyhuidgh" {freeze, rC+} (You took it off a gnoll on level 5 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. F - a +2 mace of holy wrath Missiles y - 21 boomerangs (quivered) z - 16 throwing nets G - 9 poisoned darts Armour a - a +0 robe (worn) q - a +0 pair of gloves B - a +0 scale mail D - a +0 pair of gloves Jewellery s - an amulet of guardian spirit Wands j - a wand of polymorph (10) l - a wand of digging (5) t - a wand of mindburst (17) E - a wand of paralysis (8) Scrolls e - a scroll of teleportation {unknown} f - a scroll of amnesia {unknown} n - 2 scrolls of acquirement {unknown} o - 2 scrolls of enchant weapon {unknown} r - 2 scrolls of immolation {unknown} x - a scroll of summoning {unknown} C - a scroll of noise {unknown} I - a scroll of torment {unknown} J - a scroll of magic mapping {unknown} Potions c - 3 potions of attraction {unknown} g - a potion of heal wounds {unknown} h - 3 potions of lignification {unknown} k - a potion of invisibility {unknown} p - a potion of mutation {unknown} u - 3 potions of degeneration {unknown} w - a potion of curing {unknown} H - a potion of flight {unknown} Skills: * Level 5.0 Fighting - Level 1.1(2.8) Axes * Level 4.1(4.2) Maces & Flails + Level 1.9 Throwing + Level 4.8 Dodging - Level 1.6 Stealth + Level 7.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 3d6 1% 2 c - Dazzling Flash Conj/Hex 84% N/A 1% 3 d - Fulminant Prism Conj/Hex 21% 3d13 3% 4 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 3% 4 f - Freeze Ice 100% 1d11 1% 1 g - Blink Tloc N/A N/A 1% 2 h - Conjure Flame Conj/Fire 42% 6-21 1% 3 i - Passage of Golubria Tloc N/A N/A 3% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Vehumet The Shining One Shops: D:5 [( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (ally target, 0% to evade) Really fire in your fulminant prism's direction? Okay, then. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the manticore!! The manticore is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, p - manticore You conjure a prism of explosive energy! A fulminant prism comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (moderately wounded, ally target, haloed, 9% to evade) The searing ray hits the manticore! The manticore is heavily wounded. (Press . to maintain the ray.) The manticore flicks its tail. The volley of spikes hits you!! The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The barbs in your skin will harm you if you move. Continue? The manticore flicks its tail. The volley of spikes hits you! The barbed spikes become lodged in your body. You die... # .. ##### #.##.... ......# ##...####..# #H).@......# .)............. ##)#*###..#.### .† ..).# ... ....# ## #..... #.#.## .#.# You could see a manticore (ally target) and a friendly fulminant prism. Vanquished Creatures Grinder (D:3) A wyvern (D:6) A water moccasin (D:6) A black bear (D:6) An ogre (D:5) A phantom (D:6) A bullfrog (D:6) 4 gnoll sergeants (D:5) A water moccasin zombie (D:6) 3 water moccasin skeletons (D:4) A howler monkey (D:5) A jelly (D:4) 6 hounds (D:5) A centaur zombie (D:5) 4 gnoll shamans (D:5) 2 orc priests An iguana (D:5) An orc wizard (D:5) 3 adders 38 gnolls (D:5) An adder skeleton (D:4) A worm (D:2) 4 dart slugs 13 orcs 5 bats 4 endoplasms 5 giant cockroaches 6 goblins 4 hobgoblins 14 jackals 9 kobolds 2 quokkas 6 ball pythons 2 frilled lizards 4 rats 153 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 7 plants 8 withered plants (D:1) 24 creatures vanquished. Grand Total: 177 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:2 | Reached XP level 2. HP: 8/21 MP: 0/0 344 | D:1 | Reached skill level 4 in Spellcasting 919 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 919 | D:1 | Learned a level 1 spell: Freeze 1700 | D:1 | Found a faded altar of an unknown god. 1708 | D:1 | Became a worshipper of the Shining One 1708 | D:1 | Reached * piety under the Shining One 2146 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2215 | D:2 | Reached skill level 1 in Axes 2381 | D:2 | Noticed Sigmund 2786 | D:3 | Reached skill level 1 in Fighting 2786 | D:3 | Reached XP level 5. HP: 2/37 MP: 0/0 2786 | D:3 | Learned a level 2 spell: Blink 3451 | D:3 | Noticed Grinder 3461 | D:3 | Killed Grinder 3462 | D:3 | Reached skill level 5 in Spellcasting 3462 | D:3 | Reached XP level 6. HP: 15/44 MP: 0/0 3997 | D:4 | Found a staircase to the Ecumenical Temple. 4314 | D:4 | Reached XP level 7. HP: 45/49 MP: 0/0 4314 | D:4 | Learned a level 3 spell: Conjure Flame 4331 | D:4 | Identified the +7 great mace "Hell-Harrower" {holy, rF+ rC+ | Str-4 Stlth+} 4600 | D:5 | Entered Level 5 of the Dungeon 4600 | D:5 | Reached ** piety under the Shining One 4607 | D:5 | Reached skill level 6 in Spellcasting 5152 | D:5 | Reached XP level 8. HP: 13/58 MP: 0/0 5426 | D:5 | Identified the +5 whip "Xiphiyhuidgh" {freeze, rC+} 5533 | D:5 | Identified the +0 ring mail of the Realm of Zot {rN+ MP+9} 5755 | D:5 | Found Wevog's Armour Shoppe. 5766 | D:5 | Reached skill level 7 in Spellcasting 5856 | D:5 | Reached skill level 1 in Maces & Flails 6221 | D:5 | Reached skill level 1 in Throwing 6377 | D:5 | Found Labuly's Weapon Boutique. 6928 | D:5 | Reached XP level 9. HP: 52/63 MP: 0/0 6928 | D:5 | Learned a level 4 spell: Passage of Golubria 7248 | D:6 | Reached *** piety under the Shining One 7405 | D:6 | Reached skill level 5 in Fighting 7405 | D:6 | Noticed a manticore 7411 | D:6 | Killed from afar by a manticore Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_loops_corners, shapermc_ecumenical_altar_flowoftime D:2: minmay_spotlight, layout_basic, uniq_jessica, uniq_sigmund D:3: layout_loops_cross, minmay_misc_feat_five, chequers_decorated_corner, minmay_crystal_water, uniq_grinder D:4: layout_rooms, nicolae_vehumet_radiance, minmay_temple_entry_tees, minmay_bent D:5: layout_cave_pools, serial_gnoll_camp, gnoll_camp_medium_02, gnoll_camp_huts_moat, gnoll_camp_medium_01, gnoll_camp_mini_house, gnoll_camp_mini_loothouse, gnoll_camp_mini_shop, serial_shops, shop, minivault_14 D:6: layout_loops_ring, serial_bayou_pond_b, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.7 Axes | 1 | 1.1 Fighting | 1 2 3 4 5 | 5.0 Dodging | 3 4 | 4.8 Maces & Flails | 3 4 | 4.1 Throwing | 1 | 1.9 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 19 | | || 19 Hand axe | 55 | 8 | || 63 Dagger | | 1 | || 1 Great mace | | | 31 || 31 Throw: Boomerang | | | 29 || 29 Cast: Magic Dart | 27 | 56 | 102 || 185 Searing Ray | | 7 | 33 || 40 Fulminant Prism | | | 10 || 10 Iskenderun's Myst | | | 10 || 10 Stab: Sleeping | 2 | | || 2 Armor: Robe | 23 | 3 | 6 || 32 Dodge: Dodged | 64 | 9 | 55 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7457 | 7355 | 102 | 2816 | 3261 | 6 | 1242.8 | Dungeon | 7457 | 7355 | 102 | 2816 | 3261 | 6 | 1242.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2295 daAuts D:1: 1727 daAuts D:3: 1215 daAuts D:2: 991 daAuts D:4: 917 daAuts D:6: 309 daAuts