Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 14295224700136315961 20 jestyr24 the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on May 7, 2021. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:12:57 (1951 turns). jestyr24 the Caller (Merfolk Summoner) Turns: 1951, Time: 00:12:58 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 1/5 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . c - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Missiles b - 99 stones (quivered) Armour a - a +0 robe (worn) Scrolls i - a scroll of amnesia {unknown} Potions d - a potion of curing j - a potion of ambrosia {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 14% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python completely misses you. The ball python grabs you. The ball python constricts you. The jackal barely misses you. There is a stone staircase leading down here. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The jackal bites you. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. The ball python barely misses you. The ball python constricts you. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "You called?" The goblin hits you with a +0 club. The jackal closely misses you. The ball python closely misses you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The jackal barely misses you. The goblin barely misses you. The ball python barely misses you. The ball python constricts you. Your crimson imp blinks! The jackal bites you. Your white imp barely misses the ball python. You barely miss the ball python. The ball python is moderately wounded. The ball python misses you. The ball python constricts you. The goblin closely misses you. The jackal closely misses you. Your white imp gestures at the ball python. The puff of frost hits the ball python. The ball python dies! You hit the jackal but do no damage. The jackal bites you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your white imp misses the goblin. The jackal bites you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...................†........ #.########################### #.# #.....# ##.#############.....### #......................# #..#############.....#.# #..#############.....#.# ####......5....†..#.....#.# ...............5@h#######.# ####.#######....g.# #.# # #.#######.###.## #.# # #..........##.# #.# # ########...##.# #.# #### ........'..#### #.####### ...# ..###...##....# #........ ##.# #...##....# ######### ...# .. #...##....# ####### You could see a jackal (ally target), a goblin, a friendly crimson imp (summoned) and a friendly white imp (summoned). Vanquished Creatures 3 giant cockroaches (D:1) A hobgoblin (D:1) A jackal (D:3) 5 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) A giant cockroach (D:1) 3 hobgoblins A jackal (D:2) A quokka (D:1) 2 ball pythons (D:2) 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A rat (D:1) 17 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 488 | D:1 | Learned a level 2 spell: Call Imp 603 | D:1 | Found a faded altar of an unknown god. 672 | D:1 | You fall into a shaft and drop 1 floor! 1951 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic D:3: layout_basic, grunt_temple_overflow_order_and_chaos_2, lemuel_doored_altar, uniq_natasha, uniq_grinder, uniq_jessica Action || total -------------------------++------- Melee: Dagger || 39 Unarmed || 10 Throw: Stone || 3 Cast: Summon Small Mamm || 15 Call Imp || 12 Use: Scroll || 4 Armor: Robe || 20 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1951 | 1935 | 16 | 370 | 1171 | 3 | 650.3 | Dungeon | 1951 | 1935 | 16 | 370 | 1171 | 3 | 650.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 439 daAuts D:3: 290 daAuts