Dungeon Crawl Stone Soup version 0.27-a0-1140-g099f9bb0e8 (webtiles) character file. Game seed: 925200222235559172 115 jestyr24 the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on May 8, 2021. Shot with an arrow by a centaur (18 damage) ... on level 2 of the Dungeon. The game lasted 00:09:20 (1760 turns). jestyr24 the Magician (Djinni Conjurer) Turns: 1760, Time: 00:09:20 Health: -2/35 AC: 2 Str: 6 XL: 5 Next: 0% Gold: 55 EV: 12 Int: 27 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - staff of conjuration rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn f - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons h - a +0 hand crossbow Missiles i - 15 poisoned darts Armour a - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Jewellery f - a +6 ring of intelligence (left hand) Scrolls g - a scroll of amnesia {unknown} Potions b - a potion of cancellation {unknown} d - a potion of haste {unknown} e - 2 potions of degeneration {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 5.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 2% 3 d - Fulminant Prism Conj/Hex 26% 3d14 9% 4 e - Iskenderun's Mystic Conj/Tloc 52% 2d11 9% 4 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Wereblood Tmut 35% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You feel a surge of power! The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (thin mist, heavily wounded, 85% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A centaur comes into view. It is wielding a +0 hand axe. You feel a surge of power! The magic dart hits the centaur. The centaur is lightly wounded. The centaur unwields a +0 hand axe. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. You hear an angry hiss. You feel a surge of power! The magic dart hits the ball python. The ball python is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. You feel a surge of power! The magic dart hits the ball python. You kill the ball python! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. You have reached level 5! The power to cast Wereblood wells up from within. Spell assigned to 'g'. You see here a bat corpse. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (90% to hit) You feel a surge of power! The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... #..###.## #.# #.###..##.#.## #.# .......#.###.###.####### ###..## ##........... ♣P.♣ ##.###.####### # ♣..♣♣♣......# ..♣♣.♣§♣..♣♣..P#..# .P.§§§♣♣...♣.....## #§§§.@P..♣♣P..## ...)§...♣..♣♣♣♣...# ._...#.c.♣...♣♣.♣.# .?...)...♣..P...### ...#...♣..♣..♣.♣### .♣ ♣......♣♣...♣PP# .♣.♣....♣..).♣ ...P ♣..c♣..)♣♣ ♣.P.♣♣♣†♣# You could see a centaur. Vanquished Creatures 6 gnolls (D:2) 2 dart slugs (D:1) 3 endoplasms 2 giant cockroaches (D:2) 2 goblins 6 hobgoblins 7 jackals 2 kobolds (D:1) 7 quokkas 6 ball pythons 3 bats 2 rats (D:2) 48 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 70 plants (D:2) 71 creatures vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 128 | D:1 | Reached skill level 4 in Spellcasting 675 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 675 | D:1 | Learned a level 1 spell: Sting 1272 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1575 | D:2 | Reached skill level 5 in Spellcasting 1739 | D:2 | Found a glowing silver altar of Zin. 1752 | D:2 | Noticed a centaur 1756 | D:2 | Reached XP level 5. HP: 21/35 MP: 0/0 1756 | D:2 | Learned a level 2 spell: Wereblood 1760 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms, minmay_indecisive_spiral D:2: wad_woods_stonehenge, layout_loops_ring, hellmonk_ecumenical_altar_run_dry, grunt_ministairs_1, minmay_misc_feat_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | 21 || 66 Searing Ray | 6 | 7 || 13 Fulminant Prism | | 1 || 1 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 6 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1724 | 34 | 636 | 866 | 2 | 879.0 | Dungeon | 1758 | 1724 | 34 | 636 | 866 | 2 | 879.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1251 daAuts D:2: 507 daAuts