Dungeon Crawl Stone Soup version 0.32-a0-1675-g9b862b9597 (webtiles) character file. Game seed: 13319447505899013901 6 jfcaron the Slasher (level 1, -1/16 HPs) Began as a Coglin Gladiator on July 5, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (120 turns). jfcaron the Slasher(Coglin Gladiator) Turns: 120, Time: 00:00:27 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 1 Int: 7 God: Gold: 57 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Svenja} rCold . . . f - +0 dagger {Psammuthes} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: constricted, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Svenja} f - a +0 dagger (offhand) {Psammuthes} Missiles d - 3 throwing nets (quivered) {!f} e - a javelin g - 2 boomerangs h - 9 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of identify {unknown} Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 1.9 Throwing + Level 0.3 Armour + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 0% N/A 65% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the rat with your +0 long sword. The rat is severely wounded. You barely miss the rat with your +0 dagger. The rat barely misses you. The endoplasm hits you but does no damage. You barely miss the rat with your +0 dagger. The rat is severely wounded. You barely miss the rat with your +0 long sword. The bat hits you. The bat closely misses you. The bat barely misses you. The endoplasm freezes you. You are frozen. The rat closely misses you. A ball python comes into view. The rat barely misses you. The endoplasm hits you. The ball python hisses angrily. You hit the rat but do no damage. The rat is severely wounded. You slash the rat with your +0 long sword! You kill the rat! The bat hits you. The ball python closely misses you. x2 The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A hobgoblin comes into view. The bat closely misses you. The bat barely misses you. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The hobgoblin hits you. You die... ._.~≈≈≈~###.# ..~≈≈≈≈.....## ~~~≈≈≈~....). ~≈≈≈≈≈≈≈≈≈~....# ~≈~~≈~~≈≈≈≈~.... .~..~.~..~~≈.... ..~..~~....SJ#.# ....#.### #S#g###### ##......# #b@....... ###.......###.....###. ...................... #........###.....###. ###.#......# ##...## #........#######.## ##.#..............# ........########### ##.####.########## You could see an endoplasm, a hobgoblin, a bat and 2 ball pythons. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jfcaron the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 113 | D:1 | Found a faded altar of an unknown god. 119 | D:1 | HP: 3/16 [constriction (1)] 120 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_gibbet_a_chance Action || total ---------------------------++------- Melee: Long sword || 12 Dagger || 10 Armour: Leather armour || 20 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_gibbet_a_chance