Dungeon Crawl Stone Soup version 0.32-a0-1234-gac1fde5492 (webtiles) character file. Game seed: 1378749121245317448 8 jfitz the Apothecary (level 2, 0/19 HPs) Began as a Coglin Alchemist on May 20, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (225 turns). jfitz the Apothecary (Coglin Alchemist) Turns: 225, Time: 00:01:26 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 8% Magic: 0/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) d - a +0 buckler Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 3.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, poisoned, 60% to hit) The sting misses the jackal. You kill the jackal! The jackal bites you. The jackal completely misses you. The jackal closely misses you. You have reached level 2! You hit the jackal but do no damage. The jackal is almost dead. You kill the jackal! The jackal bites you but does no damage. Your Spellcasting skill increases to level 2! You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. Okay, then. You hit the jackal but do no damage. The jackal completely misses you. The jackal misses you. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # ### # #######.## # .......#.##### ######........ ######### ###..###.#. ........######.......### #.h@.......#..###.#. #................# ##.# ####..##########.###### #.. #.#..... #.. #....... #.. ###.#### #.. #. # #.. # # You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jfitz the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/4 225 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Spellcasting | 2 | 2.0 Stealth | | 1.5 Conjurations | | 0.8 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Sting || 15 Armour: Robe || 21 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 225 | 225 | 0 | 0 | 175 | 1 | 225.0 | Dungeon | 225 | 225 | 0 | 0 | 175 | 1 | 225.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 225 daAuts