Dungeon Crawl Stone Soup version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 919467343050624137 48 jhree the Apothecary (level 3, 0/25 HPs) Began as a Merfolk Alchemist on Aug 12, 2024. Frozen to death by an endoplasm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:41 (1422 turns). jhree the Apothecary(Merfolk Alchemist) Turns: 1422, Time: 00:05:43 Health: 0/25 AC: 5 Str: 8 XL: 3 Next: 72% Magic: 1/6 EV: 9 Int: 16 God: Gold: 54 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -15), enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 quarterstaff (weapon) Missiles c - 19 stones h - 5 poisoned darts (quivered) Armour a - a +0 robe l - a +0 ring mail (worn) Jewellery g - a ring of flight (left hand) Scrolls j - a scroll of poison {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic i - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 0.1 Staves + Level 3.2 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations * Level 4.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 63% 3 Olgreb's Toxic Radiance Alch 17% N/A 65% 4 Ignite Poison Fire/Alch 9% N/A 93% 4 Sticky Flame Fire/Alch 9% 2d5 93% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund hits you from afar with a +2 scythe of venom. You are poisoned. An endoplasm comes into view. Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (lightly wounded, very poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks even sicker. Sigmund is moderately wounded. The endoplasm quivers. You feel very sick. Casting: Sting (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of venom and wearing a +0 robe (moderately wounded, very poisoned, 68% to hit) The sting hits Sigmund. Sigmund looks as sick as possible! Sigmund is moderately wounded. You feel sick. Sigmund hits you from afar with a +2 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of heal wounds. You feel much better. You feel very sick. Sigmund hits you from afar with a +2 scythe of venom. You are more poisoned. You feel extremely sick. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of enlightenment. You feel more buoyant. * * * LOW HITPOINT WARNING * * * You feel very sick. The endoplasm freezes you. You are frozen. You die... .. .# # .# #. .# #.##g##.# #......<# #@# #J# #@# #.# #.### #######.#.## .........#.## # #######.###.## # ##)## ##.## # #.## ##.### ### ##.## ##....# #.. You could see Sigmund (very poisoned), an endoplasm and a goblin. Vanquished Creatures An adder (D:2) 3 ribbon worms (D:2) A dart slug (D:1) 3 ball pythons (D:1) 6 endoplasms (D:1) A giant cockroach (D:2) 3 goblins (D:1) A hobgoblin (D:1) 4 bats 2 frilled lizards (D:1) 3 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jhree the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 784 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 954 | D:2 | Reached skill level 1 in Conjurations 1411 | D:2 | Noticed Sigmund 1422 | D:2 | HP: 1/25 [poisoned by Sigmund] 1422 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_cross D:2: layout_loops_cross, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Conjurations | 1 | 1.4 Fighting | | 0.7 Staves | | 0.1 Stealth | | 2.3 Spellcasting | | 2.2 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Quarterstaff || 27 Unarmed || 3 Throw: Dart || 14 Cast: Sting || 38 Use: Potion || 2 Stab: Sleeping || 3 Armour: Robe || 13 Ring mail || 9 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1428 | 1398 | 30 | 247 | 805 | 2 | 714.0 | Dungeon | 1428 | 1398 | 30 | 247 | 805 | 2 | 714.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts D:2: 509 daAuts