Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 6920528726485758368 71 jifgo the Conjurer (level 4, 33/33 HPs) Began as a Demonspawn Conjurer on June 1, 2022. Got out of the dungeon alive. The game lasted 00:03:26 (1787 turns). jifgo the Conjurer (Demonspawn Conjurer) Turns: 1787, Time: 00:03:27 Health: 33/33 AC: 6 Str: 7 XL: 4 Next: 5% Magic: 4/8 EV: 12 Int: 21 God: Gold: 91 SH: 4 Dex: 12 Spells: 1/8 levels left rFire . . . SeeInvis . k - +4 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn o - +4 ring of protection MPRegen 0.11/turn (no ring) @: no status effects A: condensation shield, demonic touch 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons k - a +4 short sword (weapon) Armour a - a +0 robe (worn) Jewellery o - a +4 ring of protection (left hand) Scrolls d - 3 scrolls of immolation {unknown} e - a scroll of vulnerability {unknown} g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of torment {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of lignification {unknown} i - a potion of degeneration {unknown} j - a potion of berserk rage {unknown} l - a potion of haste {unknown} p - a potion of attraction Skills: + Level 1.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 44% 2d6 3% 2 b - Dazzling Flash Conj/Hex 24% N/A 16% 3 c - Necrotize Necr 12% 1d4 14% 1 x - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 !* Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History The magic dart hits the adder but does no damage. The adder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotize (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 50%) The adder writhes in agony. Casting: Necrotize (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray hits the adder. You kill the adder! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Frost condenses into a shield before you. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:1, ? - help) Okay, then. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.##....##..'..#.#............. .....#..#>##.##..#.######.#.##.## ....########.##....# #...#...# ...## #####.###..## #.....#.. .#.# #...#.# ####### #...#...# .#.## ##...#.# #.# #.#.##.## ..#.###...##.#######.####.)...... .###.##.8.'..#.....#......).....# .# ####...##.#.⌠@⌠.#.####.####.## .# ##...#.#.....#......# #.# ## ### #...#.#.....#.###### #.# .###.####'##.###'###.###### #.# ..#........#.....# #......# #.# .#.#.......'.##### ######.####.## .###...(...#.# #########........ .# #########.####.>............## .# #..........############# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A gnoll (D:1) 3 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 3 quokkas 3 bats (D:1) 2 frilled lizards (D:2) 6 kobolds 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jifgo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Found a faded altar of an unknown god. 443 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 515 | D:1 | Reached skill level 1 in Fighting 716 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1187 | D:2 | Learned a level 2 spell: Searing Ray 1191 | D:2 | Learned a level 3 spell: Dazzling Flash 1339 | D:2 | Learned a level 1 spell: Necrotize 1529 | D:2 | Found Tyipn's Assorted Antiques. 1550 | D:2 | Found Qasabuc's Distillery. 1651 | D:2 | Bought a potion of attraction for 42 gold pieces 1756 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1756 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/8 1787 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, shapermc_ecumenical_altar_ellora, minmay_tromino_v4_b D:2: layout_basic, serial_shops, shop, nicolae_lakefront_shop Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Short sword | 1 | || 1 Touch | 1 | || 1 Cast: Magic Dart | 59 | || 59 Searing Ray | 2 | || 2 Necrotize | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1737 | 48 | 530 | 1013 | 2 | 892.5 | Dungeon | 1785 | 1737 | 48 | 530 | 1013 | 2 | 892.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 631 daAuts