Seeded DCSS version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 18446744073709551615 (custom seed) 67 jimjamslimslam the Shooter (level 4, 35/35 HPs) Began as a Coglin Hunter on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:50 (1050 turns). jimjamslimslam the Shooter (Coglin Hunter) Turns: 1050, Time: 00:01:51 Health: 35/35 AC: 3 Str: 11 XL: 4 Next: 16% Magic: 4/4 EV: 11 Int: 9 God: Gold: 77 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Armando} rCold . . . d - +0 sling {Fatehjeet} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Armando} d - a +0 sling (offhand) {Fatehjeet} Missiles f - 6 poisoned darts h - 5 boomerangs Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of teleportation g - a scroll of acquirement Skills: + Level 3.3 Fighting + Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin shouts! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Found an escape hatch in the floor. No target in view! g - a scroll labelled TIWKAUTZUTH No target in view! Found a twisted garnet ring. No target in view! You see here a ring of protection from fire. You see here a +0 club. There is a flower patch here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #.........)..# ###....#≈##....# #....~##≈≈###..# #.#..#~≈#≈≈≈@..# #.#.~#≈≈≈≈#≈##.# ###.#.≈≈#≈≈≈≈≈≈#.# #.....#≈≈≈≈≈≈≈≈~.# #.....##≈≈#≈#≈##.##### #......#≈≈≈≈≈≈#......########## #......#≈#≈≈≈##................ ###........####......##....#..... ....................###[.....#### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 4 bats An endoplasm (D:1) 5 goblins 3 hobgoblins 3 jackals (D:1) 4 quokkas 3 ball pythons 4 frilled lizards 2 kobolds (D:2) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | You fall into a shaft and drop 1 floor! 121 | D:2 | Reached XP level 2. HP: 23/23 MP: 2/2 149 | D:2 | Reached skill level 4 in Ranged Weapons 157 | D:2 | Reached XP level 3. HP: 15/28 MP: 3/3 739 | D:1 | Reached XP level 4. HP: 35/35 MP: 4/4 1050 | D:1 | Identified a scroll of acquirement 1050 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minivault_4, minmay_statues_item D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.4 Fighting | 3 | 3.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 18 || 142 Use: Scroll | 3 | || 3 Armour: Leather armour | 7 | || 7 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1017 | 994 | 23 | 3 | 839 | 2 | 508.5 | Dungeon | 1017 | 994 | 23 | 3 | 839 | 2 | 508.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 596 daAuts D:1: 421 daAuts