Seeded DCSS version 0.33-a0-1249-g0cbbbf96d3 (webtiles) character file. Game seed: 11049271018683344132 (custom seed) 60 jimjamslimslam the Shooter (level 4, 20/35 HPs) Began as a Coglin Hunter on Apr 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:03 (1314 turns). jimjamslimslam the Shooter (Coglin Hunter) Turns: 1314, Time: 00:01:03 Health: 20/35 AC: 3 Str: 12 XL: 4 Next: 4% Magic: 4/4 EV: 11 Int: 8 God: Gold: 107 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Edeltraud} rCold . . . d - +0 sling {Goro} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: weak-willed A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Edeltraud} d - a +0 sling (offhand) {Goro} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies h - a scroll of immolation Potions e - a potion of haste {unknown} g - a potion of brilliance {unknown} j - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} l - a potion of berserk rage {unknown} Skills: + Level 3.2 Fighting + Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Launch Clockwork Bee Frge 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ribbon worm barely misses you. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You have reached level 4! You feel stronger. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! HP restored. Key pressed, stopping explore. No target in view! You see here a +0 dagger. Key pressed, stopping explore. No target in view! As you read the scroll labelled FORUOL YKHLOXZU, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled KUGEPL KUGAITE, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. As you read the scroll labelled ABLUJA JOEQ, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled AVESETIRRIL, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Found a quarterstaff. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,,***,***,* #.# *,*,,,* *.############## #.# ,,,,*,***.####)......### ###.### *,*,*,,,,.####.##....######...... ,,*,***,,#####.##.##............# *,*,* *,,.####.#......#####....#. ,,*,* **,#####.#..##..## ###.##. ***,* *,#####........## #.##. ,,,,* *,#######@..!..## #.##. ***** *,#######.###..## ##+##. *,#######.###..## ##...#. ****,#######.###..## ##.....# * **,**,#######......####....... ****,,,*,#########...####....†... +,,,,,,,,............####'####... ****,,,*,#########...#.......#... * *,,,,,,,* ##..#.⌠...⌠.#... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 2 bats 5 endoplasms 6 hobgoblins 5 kobolds 2 quokkas (D:1) 4 frilled lizards 4 goblins 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 452 | D:1 | Reached skill level 4 in Ranged Weapons 627 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1289 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1314 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_pentomino_v2 D:2: minmay_spotlight, layout_loops_corners, minmay_fountain_box Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 | 4.3 Fighting | 3 | 3.2 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | || 154 Use: Scroll | | 4 || 4 Armour: Leather armour | 9 | || 9 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1209 | 22 | 0 | 1045 | 2 | 615.5 | Dungeon | 1231 | 1209 | 22 | 0 | 1045 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 843 daAuts D:2: 388 daAuts