Seeded DCSS version 0.33-a0-1280-gfc8086f953 (webtiles) character file. Game seed: 4488698458314640055 (custom seed) 37 jimjamslimslam the Grave Robber (level 3, -1/19 HPs) Began as a Deep Elf Necromancer on Apr 7, 2025. Slain by an orc ... wielding a +2 heavy spear (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:49 (1441 turns). jimjamslimslam the Grave Robber (DENe) Turns: 1441, Time: 00:05:49 Health: -1/19 AC: 3 Str: 5 XL: 3 Next: 23% Magic: 9/10 EV: 12 Int: 21 God: Gold: 61 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . i - +0 trident (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons i - a +0 trident of venom (weapon) Missiles f - 4 javelins j - 5 curare-tipped darts Armour b - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery a - a ring of fire h - a ring of positive energy Scrolls d - a scroll of amnesia {unknown} Potions c - 3 potions of magic g - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Polearms - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.6 Spellcasting + Level 5.2 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Vampiric Draining Necr 25% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 50% 2d10 2% 2 Summon Small Mammal Summ 12% N/A 13% 1 Animate Dead Necr 25% N/A 14% 4 Call Imp Summ 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Curse of Agony Necr 25% N/A 38% 5 Eringya's Surprising Cr Summ 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) The orc wizard resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) The orc wizard resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. The orc hits your soul wisp with a +2 heavy spear! Your soul wisp returns to where it belongs. The orc wizard is no longer weakened. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is moderately wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. An orc comes into view. It is wielding a +0 club. Something hits you. The orc misses you. Something hits you. The orc moves out of view. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you with a +2 heavy spear. You hear some strange, mumbled words. You are confused. You barely miss the orc. The orc wizard shouts! Something hits you. The orc hits you with a +2 heavy spear! Ouch! That really hurt! You die... .....< ...#.###.#.# #.# ......#####.#...#.# #.# o. #............###.# #.# ... #..####...######.#####.. ....#........>...........### ......oo..##.#######.....# ......o....#...## #.....# ####......##{...# #.....# #......o@....# ####### #......##....# #########....# #....# #....# #....# ###### You could see 2 orc wizards and 2 orcs. Vanquished Creatures 3 ball pythons 2 endoplasms 2 giant cockroaches A hobgoblin (D:2) A kobold (D:1) 2 goblins (D:2) 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 2 quokkas (D:1) 4 ball pythons 2 frilled lizards A kobold (D:1) 18 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 345 | D:1 | Reached skill level 5 in Necromancy 1090 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1119 | D:2 | Noticed Robin 1224 | D:3 | Learned a level 3 spell: Vampiric Draining 1441 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, ebering_ecumenical_altar_webs D:2: layout_basic, uniq_robin D:3: layout_basic, hex_medium, saegor_snake_ambush Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 0.2 Polearms | | 0.2 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 10 Trident || 31 Cast: Soul Splinter || 35 Vampiric Draining || 1 Use: Scroll || 1 Armour: Robe || 47 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1375 | 76 | 0 | 996 | 3 | 483.7 | Dungeon | 1451 | 1375 | 76 | 0 | 996 | 3 | 483.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 969 daAuts D:3: 298 daAuts D:2: 184 daAuts