Seeded DCSS version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 12950649687029595045 (custom seed) 2 jimjamslimslam the Magician (level 1, 10/10 HPs) Began as a Tengu Hedge Wizard on Apr 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (314 turns). jimjamslimslam the Magician (Tengu Hedge Wizard) Turns: 314, Time: 00:01:46 Health: 10/10 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 5/5 EV: 26 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . e - scarf of the Hills {+Inv, rC+ Regen+ Dex+3} rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.01/turn MPRegen 0.09/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: Evoke Invisibility You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - the scarf of the Hills (worn) {+Inv, rC+ Regen+ Dex+3} (You acquired it on level 1 of the Dungeon) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Potions d - a potion of magic Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 3.0 Spellcasting + Level 2.7 Conjurations + Level 1.2 Summonings + Level 1.1 Necromancy + Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The dart slug barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is severely wounded. The dart slug briefly extends its eye-stalks. The dart slug bites you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug is severely wounded. The dart slug barely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the dart slug. You claw the dart slug, but do no damage. You peck the dart slug. You kill the dart slug! You start resting. HP restored. Your scarf of the Hills attunes itself to your body, and you begin to regenerate more quickly. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. You are acrobatic and have increased evasion. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with your +0 dagger is about 4 (Base 4 x 115% (Dex) x 100% (Skill)). Your base attributes are Str 10, Int 14, Dex 13. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... # ## ..# #.#.. ...# ....( ### ... ......+.#... ......#.#.#+# ..........#.# #@###.# ########## #.#.#.###......... ####.#.#.##..#####'## #....#.#.#..##..≈.... ##....#.#...##.####### #...>...#..##.# ..# .#.......#....# # #. #.........#..#.# ##. # #.........#..#.# #.### # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Tengu Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 49 | D:1 | Identified a scroll of acquirement 49 | D:1 | Acquired the scarf of the Hills {+Inv, rC+ Regen+ Dex+3} 314 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, serial_shops, shop, shapermc_ecumenical_altar_rom_forum, minmay_pentomino_w2 Action || total ---------------------------++------- Melee: Dagger || 1 Kick || 1 Peck || 1 Cast: Magic Dart || 5 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 250 | 0 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 250 | 0 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 312 daAuts