Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 71 jimjamslimslam the Grave Robber (level 4, 0/30 HPs) Began as a Mummy Necromancer on Apr 13, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:21 (1439 turns). jimjamslimslam the Grave Robber (Mummy Necromancer) Turns: 1439, Time: 00:04:21 Health: 0/30 AC: 2 Str: 11 XL: 4 Next: 5% Magic: 6/9 EV: 11 Int: 16 God: Gold: 89 SH: 0 Dex: 12 Spells: 9/10 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} f - a scroll of noise {unknown} g - 3 scrolls of acquirement {unknown} h - a scroll of fog {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 4.4 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 50% 2d10 4% 2 Vampiric Draining Necr 25% 2d7 9% 3 Animate Dead Necr 25% N/A 28% 4 Curse of Agony Necr 25% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - adder Aim: an endoplasm (chance to affect: 68%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The adder misses you. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp barely misses the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. The endoplasm dies! The adder bites you but does no damage. Something barely misses your soul wisp. Sorry, you're not good enough to have a special ability. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. Your soul wisp touches the adder but does no damage. Something misses your soul wisp. You hit the adder. The adder is severely wounded. The adder closely misses you. Your soul wisp touches the adder. Something hits your soul wisp. You miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You die... ..... .. .........)...#.# ### ..(.##..#......# ... # ............##### ### .##..........†...#. ##.........#......... #..#...$............. ..................... #......S*........... ##....@#J........... ..........#..$....(.. .... ######.##..#......... .... #. .!.......... .... .......#...... .... ............## #### ............# .... .... ###### You could see an adder (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 3 endoplasms 2 giant cockroaches 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons 2 bats (D:1) 2 goblins (D:1) 4 kobolds 2 rats 24 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms A giant cockroach (D:2) 2 goblins 4 hobgoblins A jackal (D:2) A quokka (D:2) 6 ball pythons A frilled lizard (D:1) 2 rats (D:1) 25 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Mummy Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 119 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/6 278 | D:1 | Found a faded altar of an unknown god. 460 | D:1 | Reached XP level 3. HP: 14/24 MP: 4/7 1146 | D:2 | Reached XP level 4. HP: 13/30 MP: 6/9 1439 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Stealth | 2 | 2.3 Dodging | 2 | 2.2 Necromancy | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 139 | 13 || 152 Cast: Soul Splinter | 29 | 5 || 34 Stab: Sleeping | 2 | || 2 Armour: Robe | 93 | 14 || 107 Dodge: Dodged | 91 | 16 || 107