Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 89 jimjamslimslam the Conjurer (level 4, -1/22 HPs) Began as a Vine Stalker Conjurer on Apr 15, 2025. Slain by Terence ... wielding a +1 short sword of speed (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (1772 turns). jimjamslimslam the Conjurer (Vine Stalker Conjurer) Turns: 1772, Time: 00:04:06 Health: -1/22 AC: 8 Str: 12 XL: 4 Next: 55% Magic: 0/9 EV: 5 Int: 23 God: Gold: 1188 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois + (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... j - amulet of magic regeneration Stlth f - ring "Qomopp" {rElec rPois Wiz} HPRegen 1.03/turn m - ring of the Festooned God {Will+ Str+2 Int+3 Slay+2} MPRegen 0.51/turn %: guardian spirit, wizardry (x1) @: studying Long Blades A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1188 gold pieces. Inventory: Armour a - a +0 robe d - a +0 chain mail (worn) Jewellery f - the ring "Qomopp" (left hand) {rElec rPois Wiz} (You acquired it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. j - an amulet of magic regeneration (around neck) m - the ring of the Festooned God (right hand) {Will+ Str+2 Int+3 Slay+2} (You acquired it on level 3 of the Dungeon) [ring of willpower] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. Scrolls c - a scroll of noise {unknown} g - 2 scrolls of teleportation i - a scroll of fear {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic e - 2 potions of ambrosia h - a potion of might k - a potion of attraction Skills: + Level 1.1 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 1.0 Unarmed Combat + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 32% 2 Fulminant Prism Conj/Alch 6% 3d7 99% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit Terence but do no damage. You punch Terence. Terence is moderately wounded. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +1 short sword of speed. You hit Terence. Terence is moderately wounded. Terence looks scornfully at you. Terence hits you with a +1 short sword of speed. x2 You hit Terence but do no damage. Your bite misses Terence. Terence is moderately wounded. Terence hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +1 short sword of speed. x2 You barely miss Terence. Your bite misses Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +1 short sword of speed. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence completely misses you. Terence hits you with a +1 short sword of speed! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +1 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence hits you with a +1 short sword of speed. * * * LOW HITPOINT WARNING * * * You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +1 short sword of speed. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #....##.........#.............## ###..#..#....รท.................# ###............................# #...###........................# ..######.....#.................# .##.)..........#.......(.......# .#..#######.##..#.............## ...##.....#....@.............## .###............@#........###### .##..................###.......# ###..................###.......## #...................###......#. ###.............................. .....................####......#. ###.................<# #......## ##.............#...# #......# ##.....#.....###### ######## You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 ball pythons 8 endoplasms 3 giant cockroaches 10 hobgoblins 3 jackals (D:2) 2 quokkas 2 bats (D:1) 3 frilled lizards 4 goblins 5 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 169 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 487 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 578 | D:1 | Found a faded altar of an unknown god. 1210 | D:2 | Reached XP level 4. HP: 21/21 MP: 7/9 1273 | D:2 | Reached skill level 1 in Unarmed Combat 1285 | D:2 | Reached skill level 1 in Fighting 1646 | D:2 | Identified 3 scrolls of acquirement 1691 | D:3 | Acquired 1078 gold pieces 1692 | D:3 | Acquired the ring "Qomopp" {rElec rPois Wiz} 1693 | D:3 | Acquired the ring of the Festooned God {Will+ Str+2 Int+3 | Slay+2} 1732 | D:3 | Found Ogguavaj's Antique Weapon Shop. 1742 | D:3 | Noticed Terence 1769 | D:2 | HP: 1/22 [Terence/+1 short sword of speed (6)] 1772 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 3 | 3.0 Unarmed Combat | 1 | 1.0 Fighting | 1 | 1.1 Spellcasting | 3 | 3.0 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 310 | 106 || 416 Bite | 82 | 34 || 116 Punch | 4 | 1 || 5 Cast: Magic Dart | 10 | || 10 Use: Scroll | | 8 || 8 Armour: Robe | 2 | || 2 Chain mail | 303 | 173 || 476 Dodge: Dodged | 51 | 41 || 92