Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 56 jimjamslimslam the Conjurer (level 3, 18/18 HPs) Began as a Vine Stalker Conjurer on Apr 15, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:36 (1327 turns). jimjamslimslam the Conjurer (Vine Stalker Conjurer) Turns: 1327, Time: 00:02:36 Health: 18/18 AC: 2 Str: 9 XL: 3 Next: 95% Magic: 8/8 EV: 11 Int: 20 God: Gold: 84 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.51/turn %: guardian spirit @: studying Long Blades A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (around neck) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of acquirement f - a scroll of fog {unknown} Potions d - 2 potions of ambrosia {unknown} g - a potion of attraction {unknown} Skills: + Level 1.1 Fighting - Level 1.8 Dodging - Level 2.9 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History g - a grey potion You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. b - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. Found a short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a manual of Long Blades and begin studying. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found two stone staircases leading down. An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. This is a scroll of acquirement! Something appears at your feet! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.....##...........#### ####.............##.# #.....#....#..##.### ###.#.#..........##. #................. ###............... ####.......###.... #######........รท........ #......@####..>......... ####.#########..........##. ##.)..# #......#..#...### #..#### ####........##.....# #.#######....##....###.##..# #.......#.####....###..##... ##.............##.##..##.... #.......................... #........###.........(.##.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms 2 giant cockroaches (D:2) 4 goblins 6 hobgoblins 3 jackals (D:2) 3 kobolds 2 quokkas 4 ball pythons A bat (D:1) 2 frilled lizards 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 181 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 473 | D:2 | Reached XP level 3. HP: 4/17 MP: 1/7 997 | D:2 | Reached skill level 1 in Fighting 1326 | D:2 | Identified 3 scrolls of acquirement 1326 | D:2 | Acquired 497 gold pieces 1327 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Dodging | | 1.8 Stealth | | 2.9 Spellcasting | | 2.9 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 51 Bite || 16 Punch || 1 Cast: Magic Dart || 74 Use: Potion || 1 Scroll || 1 Armour: Robe || 44 Dodge: Dodged || 52