Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 75 jimjamslimslam the Conjurer (level 4, -2/22 HPs) Began as a Vine Stalker Conjurer on Apr 17, 2025. Slain by Terence ... wielding a +1 short sword of speed (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:12 (4380 turns). jimjamslimslam the Conjurer (Vine Stalker Conjurer) Turns: 4380, Time: 00:04:13 Health: -2/22 AC: 2 Str: 9 XL: 4 Next: 31% Magic: 0/9 EV: 11 Int: 20 God: Gold: 1848 SH: 0 Dex: 13 Spells: 0/9 levels left rFire . . . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: studying Long Blades A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1848 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of magic regeneration Scrolls d - 3 scrolls of identify {unknown} e - a scroll of fog {unknown} Potions c - 2 potions of ambrosia {unknown} f - a potion of attraction {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting - Level 4.5 Conjurations * Level 0.2 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Hailstorm Conj/Ice 12% 3d6 17% 3 d - Summon Ice Beast Ice/Summ 3% N/A 38% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence misses you. Magic courses through your body. Terence hits you with a +1 short sword of speed. You hit Terence but do no damage. Terence hits you with a +1 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - Terence Aim: a kobold, wielding a +0 short sword of holy wrath and quivering stones (72% to hit) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the ribbon worm. The ribbon worm is lightly wounded. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. Terence hits you with a +1 short sword of speed. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence! Terence is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. Terence completely misses you. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the ribbon worm! You kill the ribbon worm! You finish channelling your searing ray. Terence hits you with a +1 short sword of speed! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.># ##.# #.# #.## #.)# ##.# #)# #@# #@# ### You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms An orc (D:3) 8 ball pythons 6 endoplasms 2 giant cockroaches (D:2) 10 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas 2 bats (D:1) 3 frilled lizards 4 goblins 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 300 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 2904 | D:1 | Reached XP level 3. HP: 17/17 MP: 1/7 3052 | D:1 | Reached skill level 1 in Fighting 3210 | D:1 | You fall into a shaft and drop 1 floor! 3564 | D:2 | Reached XP level 4. HP: 22/22 MP: 6/9 4110 | D:2 | Identified 3 scrolls of acquirement 4110 | D:2 | Acquired 869 gold pieces 4111 | D:2 | Acquired 881 gold pieces 4112 | D:2 | Acquired a book of the Tundra 4117 | D:2 | Learned a level 2 spell: Searing Ray 4121 | D:2 | Learned a level 3 spell: Hailstorm 4125 | D:2 | Learned a level 3 spell: Summon Ice Beast 4290 | D:3 | Noticed a black bear 4302 | D:3 | Found Ogguavaj's Antique Weapon Shop. 4305 | D:3 | Noticed Terence 4380 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 2.6 Conjurations | | 4.5 Summonings | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 93 | 13 || 106 Bite | 26 | 3 || 29 Punch | 1 | || 1 Short sword | | 6 || 6 Cast: Magic Dart | 79 | 24 || 103 Searing Ray | | 1 || 1 Use: Scroll | 1 | 3 || 4 Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 65 | 48 || 113 Dodge: Dodged | 52 | 34 || 86