Seeded DCSS version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 17793910528791899523 (custom seed) 1 jimjamslimslam the Cudgeller (level 1, 0/14 HPs) Began as a Tengu Berserker on Apr 20, 2025. Was a Follower of Trog. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (85 turns). jimjamslimslam the Cudgeller (Tengu Berserker) Turns: 85, Time: 00:00:17 Health: 0/14 AC: 2 Str: 17 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: on berserk cooldown, slowed, very slow A: beak, talons 3, acrobatic a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Skills: + Level 3.0 Fighting + Level 3.3 Maces & Flails + Level 2.2 Armour + Level 2.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. Calm down first, please. No target in view! Calm down first, please. No target in view! Unknown command. Calm down first, please. Unknown command. A quokka and a kobold come into view. Things that are here: a +0 club; 3 stones; a kobold corpse You feel a strong urge to attack something. You see here a +3 leather armour. You are no longer berserk. You are exhausted. You feel yourself slow down. The quokka barely misses you. You hit the quokka but do no damage. Your kick misses the quokka. The quokka closely misses you. The quokka barely misses you. The kobold barely misses you. You barely miss the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka completely misses you. The kobold hits you with a +0 whip. The quokka bites you. You barely miss the quokka. Your kick misses the quokka. The quokka closely misses you. The kobold closely misses you. The quokka bites you. The kobold barely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka closely misses you. The kobold misses you. The quokka completely misses you. x2 You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the quokka. Your peck misses the quokka. The quokka is severely wounded. The quokka closely misses you. The kobold barely misses you. The quokka bites you. You die... #?.......... #...........# ###...........# ###.............# .#...............# .......†)......[..# .≈###....[........# ~#...#....K.$.....# #.⌠.#....r@......# #...#......?.....# ≈≈###..#.########## ≈≈≈......# ≈......# ###..#. .#.#. ⌠.#.#. You could see a quokka and a kobold. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Tengu Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 85 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, fountainhead Action || total ---------------------------++------- Melee: Mace || 11 Invoke: Berserk || 1 Armour: Animal skin || 8 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 58 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 58 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts