Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 84 jimjamslimslam the Conjurer (level 4, 26/26 HPs) Began as a Deep Elf Conjurer on Apr 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:28 (1731 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1731, Time: 00:02:29 Health: 26/26 AC: 2 Str: 4 XL: 4 Next: 24% Magic: 11/11 EV: 11 Int: 25 God: Gold: 711 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: studying Long Blades A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 711 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +2 helmet of intelligence Jewellery i - an amulet of magic regeneration Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - 5 scrolls of identify {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} h - a potion of might {unknown} l - a potion of attraction {unknown} Skills: + Level 1.9 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.7 Spellcasting - Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Animate Armour Summ/Erth 8% N/A 67% 4 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rat comes into view. The magic dart hits the rat! You kill the rat! Found two stone staircases leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 96 gold pieces (gained 15). You now have 99 gold pieces (gained 3). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. You see here a +0 dagger. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! You see here a book of Armaments. Something appears at your feet! k - a +2 helmet of intelligence You pick up a book of Armaments and begin reading... You add the spells Stone Arrow, Animate Armour, Hellfire Mortar and Lehudib's Crystal Spear to your library. You now have 711 gold pieces (gained 612). Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####...####...# ##.#........# ###..#......... #...##........# #)####........# #####.############# ##........## ##.........รท######### #...@........(....... #............######## #............# ##........<.## ##...##...## ########## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 4 goblins 8 hobgoblins 3 jackals (D:2) 2 quokkas 8 ball pythons 2 bats (D:1) 2 frilled lizards 4 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 313 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 690 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1031 | D:1 | Found a faded altar of an unknown god. 1175 | D:2 | Learned a level 2 spell: Searing Ray 1178 | D:2 | Reached skill level 1 in Fighting 1452 | D:2 | Reached XP level 4. HP: 24/25 MP: 8/11 1727 | D:2 | Identified 3 scrolls of acquirement 1727 | D:2 | Acquired a +2 helmet of intelligence 1728 | D:2 | Acquired 612 gold pieces 1729 | D:2 | Acquired a book of Armaments 1731 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.9 Spellcasting | | 3.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 94 | 13 || 107 Searing Ray | 1 | || 1 Use: Scroll | | 3 || 3 Armour: Robe | 18 | || 18 Dodge: Dodged | 15 | || 15