Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 70 jimjamslimslam the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Apr 23, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (966 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 966, Time: 00:01:07 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 3% Magic: 1/11 EV: 12 Int: 25 God: Gold: 55 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 4 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of ambrosia {unknown} h - a potion of might {unknown} Skills: + Level 3.2 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm, p - jackal Aim: an endoplasm (98% to hit) The searing ray hits the jackal! You kill the jackal! The searing ray misses the kobold. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You have reached level 4! You feel clever. You struggle to detach yourself from the web. The ribbon worm bites you. The kobold hits you with a +0 dagger. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The kobold closely misses you. Unknown command. You struggle to detach yourself from the web. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The web tears apart. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The kobold hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! The ribbon worm attacks as it pursues you! The ribbon worm bites you. You die... .... ..... .#... ..... ...:.#.#.# ..... ..#.....#### #...###.##........ .....#.†......... #..##)..#...... ##. ##.............. #..##...w.......## .......@..)...#.# ...(.##..#......# #.............####### ..##..............#.. #.........#......... ..#................. ..................... ##..............†.... ##.....#............ You could see a ribbon worm. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) 7 endoplasms 2 giant cockroaches 3 goblins (D:1) 5 hobgoblins 3 jackals (D:2) A quokka (D:1) 7 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 216 | D:1 | Learned a level 2 spell: Searing Ray 439 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 629 | D:1 | Found a faded altar of an unknown god. 959 | D:2 | Reached XP level 4. HP: 16/24 MP: 0/11 966 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.2 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 82 | 1 || 83 Searing Ray | 1 | || 1 Armour: Robe | 14 | 7 || 21 Dodge: Dodged | 9 | 2 || 11