Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 114 jimjamslimslam the Conjurer (level 4, -5/25 HPs) Began as a Deep Elf Conjurer on Apr 23, 2025. Slain by a black bear (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (1810 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1810, Time: 00:03:45 Health: -5/25 AC: 2 Str: 6 XL: 4 Next: 67% Magic: 3/12 EV: 11 Int: 23 God: Gold: 1733 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . k - +0 short sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.66/turn %: no passive effects @: studying Long Blades A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1733 gold pieces. Inventory: Hand Weapons k - a +0 short sword of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration (around neck) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - 5 scrolls of identify {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} h - a potion of might {unknown} l - a potion of attraction {unknown} m - 2 potions of curing {unknown} Skills: + Level 1.5 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations + Level 0.3 Summonings + Level 0.5 Translocations + Level 0.5 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Summon Ice Beast Ice/Summ 6% N/A 26% 3 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 9% 1 Scorch Fire 8% 2d5 16% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of speed and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The black bear growls angrily. Terence hits you with a +1 short sword of speed. x2 The searing ray hits Terence. You kill Terence! Your Conjurations skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (85% to hit) The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The black bear completely misses you. The black bear claws you. x2 The black bear completely misses you. The black bear misses you. The black bear closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, 85% to hit) The searing ray hits the black bear! The black bear is heavily wounded. (Press . to maintain the ray.) The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear closely misses you. The searing ray hits the black bear. The black bear is severely wounded. The black bear goes berserk! The searing ray hits the black bear. The black bear is severely wounded. The black bear closely misses you. x2; The black bear completely misses you. The black bear bites you! You die... #..<..#....#########.#.... #.[...#....# ###....>..... #.....#....###...#.h...... #.....#............#@#..## #######.....########<..## #....## #b..... #....# ....#### #....# #...... #..@h###.......### ####..w..∩..w#.# #......#.###.# #.#....... #.# .. .#####. ..# ## #.. ... ...# You could see a black bear (berserk) and a ribbon worm. Vanquished Creatures Terence (D:3) A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 3 jackals (D:2) 2 quokkas 7 ball pythons 2 bats (D:1) 3 frilled lizards 5 kobolds 7 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 359 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/9 504 | D:1 | Reached skill level 1 in Fighting 719 | D:1 | Found a faded altar of an unknown god. 1133 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/11 1426 | D:2 | Identified 3 scrolls of acquirement 1426 | D:2 | Acquired Halemuo's Grimoire of the Glacier and Pyromancy 1427 | D:2 | Acquired 866 gold pieces 1428 | D:2 | Acquired 757 gold pieces 1433 | D:2 | Learned a level 2 spell: Searing Ray 1437 | D:2 | Learned a level 3 spell: Summon Ice Beast 1442 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1545 | D:3 | Noticed Terence 1552 | D:3 | Noticed a black bear 1564 | D:3 | Found Ogguavaj's Antique Weapon Shop. 1804 | D:3 | Killed Terence 1805 | D:3 | Reached skill level 5 in Conjurations 1810 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Summonings | | 0.3 Translocations | | 0.5 Ice Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 99 | 21 || 120 Searing Ray | | 6 || 6 Use: Scroll | | 3 || 3 Armour: Robe | 4 | 22 || 26 Dodge: Dodged | 8 | 33 || 41