Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 585 jimjamslimslam the Conjurer (level 7, -3/41 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Slain by an elf zombie (4 damage) ... in an ossuary. The game lasted 00:05:35 (2813 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 2813, Time: 00:05:36 Health: -3/41 AC: 2 Str: 8 XL: 7 Next: 15% Magic: 0/18 EV: 12 Int: 28 God: Gold: 128 SH: 0 Dex: 15 Spells: 7/18 levels left rFire + . . n - +1 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of Harmony {Faith Str+2 Slay+5} Stlth ++ k - ring of Natirer {rF+ Wiz Int+5 Dex+2} HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: faith, wizardry (x1) @: marked, studying Long Blades A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 128 gold pieces. Inventory: Hand Weapons n - a +1 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration k - the ring of Natirer (left hand) {rF+ Wiz Int+5 Dex+2} (You acquired it on level 2 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. m - the amulet of Harmony (around neck) {Faith Str+2 Slay+5} (You acquired it on level 2 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). p - a ring of positive energy Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of teleportation {unknown} e - 3 scrolls of fear {unknown} g - 6 scrolls of identify {unknown} j - a scroll of fog {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of blinking {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} h - 3 potions of might {unknown} l - a potion of attraction {unknown} o - 2 potions of curing {unknown} q - a potion of invisibility {unknown} Skills: + Level 3.3 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.2 Spellcasting + Level 6.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 6% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 16% 2d6 2% 1 Arcjolt Conj/Air 13% 1d23 17% 5 Irradiate Conj/Alch 13% 3d16 17% 5 Hellfire Mortar Fire/Erth 4% 3d11 100% 7 Shatter Erth 4% 3d7* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:3 ([ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An elf zombie comes into view. A kobold zombie comes into view. An adder zombie comes into view. A mummy comes into view. The elf zombie barely misses you. An adder zombie comes into view. The kobold zombie hits you. * * * LOW HITPOINT WARNING * * * An adder zombie comes into view. An elf zombie comes into view. Casting: Iskenderun's Mystic Blast (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder zombie, p - elf zombie Aim: an adder zombie (82% to hit) The searing ray hits the kobold zombie! The kobold zombie is almost destroyed. The searing ray hits the mummy! The mummy is heavily damaged. The searing ray hits the adder zombie! The adder zombie is severely damaged. (Press . to maintain the ray.) The elf zombie closely misses you. A hound zombie comes into view. The kobold zombie closely misses you. The searing ray misses the kobold zombie. The searing ray hits the mummy! You destroy the mummy! The searing ray hits the hound zombie! The hound zombie is severely damaged. An elf zombie comes into view. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The kobold zombie closely misses you. A jackal zombie comes into view. The searing ray hits the kobold zombie! You destroy the kobold zombie! The searing ray hits the hound zombie! You destroy the hound zombie! The searing ray hits the jackal zombie. The jackal zombie is moderately damaged. The elf zombie hits you. You die... .................# .................# .....ß..ß........# .................# ######^.######...# #Z. #.^# #...# #Z# #..# .#...# #Z####..####.#...# #@Z.ZZ.......#...# #.####.......#...# #Z# #.......#...# #.Z #...Z...#...# ######.∩.....#...# #........'####...# #.####...#...#...# #...#...#...# ##############...# You could see 3 adder zombies, a jackal zombie, 2 hound zombies and 2 elf zombies. Vanquished Creatures A black bear (D:3) An elf zombie (Ossuary) A bombardier beetle (D:4) A centaur zombie (Ossuary) A hound (D:3) Terence (D:3) 9 hound zombies (Ossuary) 2 mummies (Ossuary) A gnoll (D:1) 4 adders A shadow imp (D:4) An adder zombie (Ossuary) 2 dart slugs (D:1) 2 ribbon worms 3 orcs (D:3) 9 endoplasms 6 giant cockroaches 4 goblins 11 hobgoblins 3 jackals (D:2) 3 quokkas 11 ball pythons 3 bats 4 frilled lizards A gnoll zombie (Ossuary) A jackal zombie (Ossuary) 6 kobolds 4 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 8 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 331 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/9 443 | D:1 | Reached skill level 1 in Fighting 721 | D:1 | Found a faded altar of an unknown god. 1095 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 1157 | D:2 | Reached skill level 5 in Conjurations 1415 | D:2 | Identified 3 scrolls of acquirement 1415 | D:2 | Acquired the amulet of Harmony {Faith Str+2 Slay+5} 1416 | D:2 | Acquired the Tractate on Lethal Earth 1417 | D:2 | Acquired the ring of Natirer {rF+ Wiz Int+5 Dex+2} 1432 | D:2 | Learned a level 2 spell: Searing Ray 1437 | D:2 | Learned a level 4 spell: Fulminant Prism 1442 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1532 | D:3 | Noticed Terence 1542 | D:3 | Killed Terence 1568 | D:3 | Noticed a black bear 1572 | D:3 | Killed a black bear 1573 | D:3 | Reached XP level 5. HP: 22/30 MP: 4/14 1651 | D:3 | Found Ogguavaj's Antique Weapon Shop. 1772 | D:3 | Reached skill level 5 in Spellcasting 2012 | D:3 | Found Idaff's Antique Armour Emporium. 2128 | D:3 | Reached XP level 6. HP: 23/36 MP: 9/15 2484 | D:4 | Found a sand-covered staircase. 2491 | Ossuary | Entered an ossuary 2806 | Ossuary | Reached XP level 7. HP: 4/41 MP: 8/18 2812 | Ossuary | HP: 1/41 [elf zombie (4)] 2813 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence D:4: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, tso_metal_star, nicolae_ossuary_entry_monument, ebering_ghost_disaster_area, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_view_2b Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Fighting | 1 2 3 | 3.3 Dodging | 3 | 3.0 Spellcasting | 4 5 6 | 6.2 Conjurations | 5 6 | 6.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 42 | || 42 Cast: Magic Dart | 89 | 140 | || 229 Searing Ray | | 4 | 2 || 6 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 3 | || 3 Armour: Robe | 5 | 47 | 3 || 55 Dodge: Dodged | 6 | 62 | 5 || 73