Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 690 jimjamslimslam the Conjurer (level 7, -1/41 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Slain by an elf zombie (4 damage) ... in an ossuary. The game lasted 00:04:23 (3061 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 3061, Time: 00:04:23 Health: -1/41 AC: 2 Str: 6 XL: 7 Next: 36% Magic: 13/18 EV: 12 Int: 23 God: Gold: 1738 SH: 0 Dex: 16 Spells: 15/18 levels left rFire . . . j - +12 trident of Wuezio {flame, rElec Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: studying Long Blades A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 1738 gold pieces. Inventory: Hand Weapons j - the +12 trident of Wuezio (weapon) {flame, rElec Dex+3} (You acquired it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration m - a ring of positive energy q - a ring of resist corrosion Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of teleportation {unknown} e - 3 scrolls of fear {unknown} f - 6 scrolls of identify {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic g - 2 potions of ambrosia {unknown} h - 3 potions of might {unknown} k - a potion of invisibility {unknown} l - a potion of attraction {unknown} n - 2 potions of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.2 Polearms - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:3 ([ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The elf zombie is severely damaged. The elf zombie hits you but does no damage. You hit the elf zombie. You burn the elf zombie. The elf zombie is almost destroyed. The elf zombie closely misses you. You barely miss the elf zombie. The elf zombie is almost destroyed. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You puncture the elf zombie! You burn the elf zombie. You destroy the elf zombie! You hit the elf zombie. You burn the elf zombie. The elf zombie is lightly damaged. The elf zombie closely misses you. You hit the elf zombie. You burn the elf zombie. The elf zombie is moderately damaged. The elf zombie hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - elf zombie Aim: an elf zombie (moderately damaged, 78% to hit) The searing ray hits the elf zombie! The elf zombie is moderately damaged. (Press . to maintain the ray.) The elf zombie closely misses you. The searing ray hits the elf zombie. The elf zombie is heavily damaged. The searing ray hits the elf zombie! The elf zombie is severely damaged. The elf zombie hits you but does no damage. The searing ray hits the elf zombie. The elf zombie is severely damaged. You finish channelling your searing ray. The elf zombie hits you. You die... #...# #.^# #...# #...# #..# .#...# #...#.####.^####.#...# #...#............#...# #...#.####.......#...# #...# #.......#...# #...# #.......#...# #...######.∩.....#...# #...#.......@Z####...# #...#.####...#...#...# #...#....#...# ..#...# #...##############...# #....................# #.........∩∩.........# ###################### You could see an elf zombie. Vanquished Creatures A black bear (D:3) 2 elf zombies (Ossuary) A bombardier beetle (D:4) A centaur zombie (Ossuary) A hound (D:3) Terence (D:3) 11 hound zombies (Ossuary) A mummy (Ossuary) A gnoll (D:1) 5 adders A shadow imp (D:4) 2 adder zombies (Ossuary) 2 dart slugs (D:1) 2 ribbon worms 3 orcs (D:3) 9 endoplasms 6 giant cockroaches 4 goblins 11 hobgoblins 3 jackals (D:2) 3 quokkas 11 ball pythons 3 bats 4 frilled lizards A gnoll zombie (Ossuary) 2 jackal zombies (Ossuary) 6 kobolds 4 kobold zombies (Ossuary) 4 orc zombies (Ossuary) 8 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 13/16 MP: 0/8 248 | D:1 | Learned a level 2 spell: Searing Ray 363 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/9 744 | D:1 | Reached skill level 1 in Fighting 765 | D:1 | Found a faded altar of an unknown god. 1069 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1232 | D:2 | Reached skill level 5 in Conjurations 1426 | D:2 | Identified 3 scrolls of acquirement 1426 | D:2 | Acquired 914 gold pieces 1427 | D:2 | Acquired 672 gold pieces 1428 | D:2 | Acquired the +12 trident of Wuezio {flame, rElec Dex+3} 1676 | D:3 | Found Idaff's Antique Armour Emporium. 1766 | D:3 | Found Ogguavaj's Antique Weapon Shop. 1787 | D:3 | Noticed Terence 1795 | D:3 | Killed Terence 1796 | D:3 | Reached XP level 5. HP: 27/30 MP: 9/13 1992 | D:3 | Noticed a black bear 2001 | D:3 | Killed a black bear 2002 | D:3 | Reached skill level 1 in Polearms 2215 | D:3 | Reached skill level 5 in Spellcasting 2215 | D:3 | Reached XP level 6. HP: 19/35 MP: 8/15 2434 | D:4 | Found a sand-covered staircase. 2442 | Ossuary | Entered an ossuary 2816 | Ossuary | Reached XP level 7. HP: 14/40 MP: 15/17 3057 | Ossuary | HP: 2/41 [elf zombie (7)] 3061 | Ossuary | Slain by an elf zombie Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms D:3: serial_bayou_shore_a, layout_rooms, serial_shops, nicolae_lakefront_shop, shop, minmay_misc_feat_more_columns, kennysheep_potato, uniq_terence D:4: layout_loops_cross, mainiacjoe_overflow_concentric_impassable, tso_metal_star, nicolae_ossuary_entry_monument, ebering_ghost_disaster_area, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_corridor_3, aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2d, aquarium_view_2b Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 2 3 | 3.1 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.2 Polearms | 1 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | | 57 | 26 || 83 Cast: Magic Dart | 87 | 113 | 18 || 218 Searing Ray | | 1 | 1 || 2 Use: Scroll | | 4 | || 4 Stab: Sleeping | | | 1 || 1 Armour: Robe | 8 | 58 | 24 || 90 Dodge: Dodged | 6 | 46 | 24 || 76