Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 84 jimjamslimslam the Conjurer (level 4, 25/25 HPs) Began as a Deep Elf Conjurer on Apr 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1412 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1412, Time: 00:01:29 Health: 25/25 AC: 2 Str: 6 XL: 4 Next: 24% Magic: 12/12 EV: 11 Int: 23 God: Gold: 99 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: studying Long Blades A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - an amulet of magic regeneration Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} f - 5 scrolls of identify {unknown} k - 2 scrolls of acquirement Potions b - a potion of magic g - 2 potions of ambrosia {unknown} h - a potion of might {unknown} l - a potion of attraction {unknown} Skills: + Level 1.4 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found two stone staircases leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! Found a stone staircase leading up. Found a short sword. You see here a +0 short sword. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. As you read the scroll labelled AVEOBAX INEE, it dissolves into smoke. It was a scroll of fog. This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####...####...# ##.#........# ###..#......... #...##........# #.####........# #####.############# ##........## ##§§§§.....÷######### #.§§@§.......(....... #.§§§§§......######## #...§§§......# ##........<.## ##...##...## ########## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 4 goblins 8 hobgoblins 3 jackals (D:2) 2 quokkas 8 ball pythons 2 bats (D:1) 2 frilled lizards 4 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 278 | D:1 | Learned a level 2 spell: Searing Ray 396 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 742 | D:1 | Found a faded altar of an unknown god. 763 | D:1 | Reached skill level 1 in Fighting 1082 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/11 1411 | D:2 | Identified 3 scrolls of acquirement 1411 | D:2 | Acquired 419 gold pieces 1412 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected D:2: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.4 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 83 | 15 || 98 Use: Scroll | | 2 || 2 Armour: Robe | 4 | || 4 Dodge: Dodged | 2 | || 2