Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 2070001797296849578 (custom seed) 521 jimjamslimslam the Shooter (level 7, -1/55 HPs) Began as a Coglin Hunter on Apr 25, 2025. Slain by a water moccasin zombie (5 damage) ... in an ossuary. The game lasted 00:03:13 (2530 turns). jimjamslimslam the Shooter (Coglin Hunter) Turns: 2530, Time: 00:03:14 Health: -1/55 AC: 7 Str: 11 XL: 7 Next: 21% Magic: 7/7 EV: 9 Int: 8 God: Gold: 111 SH: 0 Dex: 20 Spells: 6/6 levels left rFire + . . e - +7 hand cannon "Mule" {flame, backblast, rF+} rCold . . . a - +2 sling {Gisele} rNeg . . . q - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.29/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 111 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Gisele} e - the +7 hand cannon "Mule" (weapon) {flame, backblast, rF+} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. Armour p - a +0 pair of boots (worn) q - a +0 scale mail (worn) Wands l - a wand of paralysis (7) Scrolls c - a scroll of butterflies h - 5 scrolls of teleportation {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} k - a scroll of amnesia {unknown} m - a scroll of enchant armour {unknown} o - 2 scrolls of torment {unknown} r - a scroll of vulnerability {unknown} Potions b - 3 potions of heal wounds {unknown} d - a potion of might {unknown} f - 4 potions of curing {unknown} g - a potion of berserk rage {unknown} n - a potion of resistance {unknown} Skills: + Level 4.6 Fighting + Level 5.3 Ranged Weapons - Level 3.0 Dodging - Level 3.0 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Dithmenos Fedhas Vehumet The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you but does no damage. The jackal zombie closely misses you. The water moccasin zombie attacks as it pursues you! The water moccasin zombie bites you but does no damage. The water moccasin zombie attacks as it pursues you! The water moccasin zombie completely misses you. There is an open door here. Fire: e) +7 hand cannon "Mule" {flame, backblast, rF+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 73% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin zombie. The water moccasin zombie is severely damaged. You shoot a slug. The slug hits the water moccasin zombie! The slug burns the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you but does no damage. x2 Unknown command. Fire: e) +7 hand cannon "Mule" {flame, backblast, rF+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (magical condensation, almost destroyed, 73% to hit) You shoot a slug. The slug closely misses the water moccasin zombie. You shoot a sling bullet. The sling bullet hits the water moccasin zombie. You destroy the water moccasin zombie! The jackal zombie barely misses you. Fire: e) +7 hand cannon "Mule" {flame, backblast, rF+} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal zombie Aim: a jackal zombie (magical condensation, 81% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal zombie. You shoot a slug. The slug hits the jackal zombie! The slug burns the jackal zombie. You destroy the jackal zombie! The water moccasin zombie bites you. You die... #### ######### #?!?!#.○@#..∩# +?$!!#.○.Z...# #!?!!#...#...# #### #####...# #...# ###'# ..# ...# #...# You could see a water moccasin zombie. Vanquished Creatures A bullfrog (D:3) A scorpion (D:4) 2 water moccasin zombies (Ossuary) A bombardier beetle (D:4) An iguana (D:4) 2 orc wizards (D:4) 3 gnolls (D:3) 4 adders 4 adder zombies (Ossuary) A ribbon worm (D:4) 2 dart slugs 3 orcs 8 ball pythons 10 endoplasms 5 giant cockroaches 2 gnoll zombies (Ossuary) 7 goblins 5 hobgoblins 3 jackals 5 kobolds 3 quokkas 8 bats 6 frilled lizards A jackal zombie (Ossuary) 9 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Coglin Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 14 | D:1 | Identified a scroll of acquirement 14 | D:1 | Acquired the +7 hand cannon "Mule" {flame, backblast, rF+} 14 | D:1 | Found the +7 hand cannon "Mule" {flame, backblast, rF+} 55 | D:1 | Reached skill level 1 in Stealth 78 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 623 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 782 | D:2 | Found a glowing golden altar of the Shining One. 872 | D:2 | Reached skill level 4 in Ranged Weapons 872 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1790 | D:3 | Found a shadowy altar of Dithmenos. 1874 | D:3 | Found a blossoming altar of Fedhas. 1916 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 2114 | D:4 | Found a radiant altar of Vehumet. 2118 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/6 2342 | D:4 | Found Exodd's Antique Weapon Shoppe. 2489 | D:4 | Found a sand-covered staircase. 2496 | Ossuary | Entered an ossuary 2514 | Ossuary | Reached skill level 5 in Ranged Weapons 2517 | Ossuary | Reached XP level 7. HP: 31/55 MP: 7/7 2524 | Ossuary | HP: 1/55 [water moccasin zombie (2)] 2530 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, minmay_cut_off D:2: minmay_angry_zag, layout_basic, basic_altar, kennysheep_flooded_box D:3: layout_basic, general_overflow_altar, fedhas_altar_2 D:4: layout_cave_pods, mainiacjoe_overflow_alcove_2, minitemple, serial_shops, nicolae_shop_just_a_little_nook, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 3 | 3.0 Dodging | 2 3 | 3.0 Ranged Weapons | 4 5 | 5.3 Fighting | 3 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 136 | 115 | 10 || 261 Hand cannon | | 55 | 10 || 65 Use: Scroll | 1 | | || 1 Armour: Leather armour | 9 | 5 | || 14 Scale mail | | 16 | 28 || 44 Dodge: Dodged | 5 | 14 | 10 || 29