Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 0 jimjamslimslam the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Apr 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (3 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 3, Time: 00:00:12 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, jimjamslimslam the Deep Elf Conjurer. Game seed: 14088553695058645817 (custom seed) Press ? for a list of commands and other information. Found a dagger and 10 gold pieces. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A quokka comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.............. #...♣..♣§§....... #..≈≈≈≈≈≈.♣..♣... #........§≈≈≈≈≈.♣ ##.........)....≈≈ .......<.......... ##..............§§ #........≈≈≈≈≈≈.♣ #..≈≈≈≈≈≈@♣..♣.. #...♣..♣......... #................ #.....$.......... #................ ................ ..K##.#....##... r. #....... ... You could see a quokka (wandering) and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected