Seeded DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 14088553695058645817 (custom seed) 46 jimjamslimslam the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (839 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 839, Time: 00:00:44 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 10/10 EV: 12 Int: 24 God: Gold: 37 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of teleportation {unknown} f - 4 scrolls of identify {unknown} Potions b - a potion of magic g - a potion of ambrosia {unknown} h - a potion of might {unknown} Skills: + Level 3.2 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! There is a faded altar of an unknown god here. f - 4 scrolls labelled OMUODY FIUWIUH (gained 1) An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You open the door. There is an open door here. You now have 37 gold pieces (gained 1). Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. As you read the scroll labelled ZUQELEI LEEH, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####..#...#### #.####..#.#.# # #.......#.#.# # #.####......# # #.#.........# # #.#.#####...#### ### #######....# ###..... ######.#####.....#....# #.#### .....#....##.###@##...# ##.## # #....#.##......#.###### #...# # #..#.#.##...)..#.# #...# # #..#.#.........#.# #...# # _≈§≈≈'.##......#.# #...# # #§§#.####......#.#### #...### #..#.#......####....# #...##. #....#......#.......#######...... .....#......#.#####.............. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 5 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 6/15 MP: 4/8 373 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 745 | D:1 | Found a faded altar of an unknown god. 839 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_cross, shapermc_ecumenical_altar_notcrosses, st_stairs_10, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | 3 | 3.2 Spellcasting | | 3.6 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 54 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 6