Dungeon Crawl Stone Soup version 0.33-b1-27-g8ff54dbc6f (webtiles) character file. Game seed: 10513821150714849341 41 jimjamslimslam the Conjurer (level 3, -10/19 (20) HPs) Began as a Deep Elf Conjurer on May 1, 2025. Mangled by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (902 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 902, Time: 00:01:43 HP: -10/19 (20) AC: 3 Str: 4 XL: 3 Next: 32% MP: 2/10 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls e - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: + Level 0.5 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 2d6 2% 2 Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Frozen Ramparts Ice 8% 1d2 30% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is nearby! The magic dart hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! Terence is nearby! The magic dart hits Terence! Terence is moderately wounded. Terence is nearby! The magic dart hits Terence. Terence is heavily wounded. Terence is nearby! The magic dart hits Terence. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence barely misses you. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with the +7 Throatcutter! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace}, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ### #. #.. #. ....# .. ## #. .#### #. .# ##.. ##.> #.#.# #.. ###..# ...# #.# #...## #@.# ##.####.### #@.# #..#....# #^.####....#### #........### ###.####.##### #............# #.)..........# #........._..# #.............# #.......).....# You could see Terence. Vanquished Creatures 7 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins 3 quokkas 3 ball pythons (D:1) 5 bats 2 frilled lizards 7 goblins A kobold (D:1) 5 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 195 | D:1 | Found Doblesu's Assorted Antiques. 413 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 840 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 891 | D:2 | Noticed Terence 902 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, serial_shops, shop D:2: layout_rooms, basic_altar, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 0.5 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 78 Use: Scroll || 3 Armour: Robe || 11 Dodge: Dodged || 13