Seeded DCSS version 0.33-b1-27-g8ff54dbc6f (webtiles) character file. Game seed: 3637612239276433918 (custom seed) 62 jimjamslimslam the Conjurer (level 3, -7/30 HPs) Began as a Deep Elf Conjurer on May 1, 2025. Killed by nerve-wracking pain ... invoked by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (2242 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 2242, Time: 00:02:02 Health: -7/30 AC: 2 Str: 4 XL: 3 Next: 85% Magic: 7/10 EV: 11 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: no passive effects @: berserking, invisible, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a +6 ring of intelligence Scrolls d - a scroll of immolation {unknown} e - a scroll of amnesia {unknown} f - a scroll of fog {unknown} l - a scroll of revelation {unknown} m - a scroll of noise {unknown} Potions c - a potion of berserk rage g - a potion of invisibility h - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} Skills: + Level 0.4 Fighting - Level 3.0 Dodging - Level 3.1 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations + Level 0.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Call Canine Familiar Summ 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 7% 1 Call Imp Summ 16% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Eringya's Surprising Cr Summ 8% N/A 56% 4 Anguish Hex/Necr 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * Magic courses through your body. Grinder closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder barely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Your familiar recovers from its injuries. Grinder closely misses you. The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Your magical contamination has completely faded away. Grinder grins, showing sharp teeth. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You can act again. You fade into invisibility! Grinder gestures at you. You resist with significant effort. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ### #.# #.# . #.# .. ####.# ##### .ยง.# ##....# #.... ...). #....@# #.... #.....#....5############.... #......).................... #...####..####.5_..####..### #. ....................... ...###...##.##########... ## #...##.# #... ######.# #### #<# You could see Grinder (unable to see you). Vanquished Creatures 3 adders (D:2) 2 ribbon worms (D:3) 5 endoplasms 8 hobgoblins A ball python (D:2) 3 bats 4 frilled lizards A giant cockroach (D:2) 4 goblins (D:2) 3 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 475 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 868 | D:1 | Found a faded altar of an unknown god. 1114 | D:1 | Learned a level 2 spell: Searing Ray 1474 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1478 | D:2 | Learned a level 3 spell: Call Canine Familiar 2172 | D:3 | Found a glowing golden altar of the Shining One. 2203 | D:3 | Noticed Grinder 2226 | D:3 | Paralysed by Grinder for 4 turns 2239 | D:3 | Paralysed by Grinder for 2 turns 2242 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, shapermc_ecumenical_altar_notcrosses, minmay_3d_cube D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_alcove_4, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Fighting | | 0.4 Spellcasting | | 3.9 Conjurations | | 4.8 Summonings | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 73 Searing Ray || 4 Call Canine Famil || 1 Use: Potion || 3 Scroll || 2 Armour: Robe || 5 Dodge: Dodged || 10