Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 2518836515502597766 49 jimjamslimslam the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on May 3, 2025. Killed from afar by Sigmund (10 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:01:51 (1300 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1300, Time: 00:01:52 Health: -4/20 AC: 3 Str: 6 XL: 3 Next: 53% Magic: 8/10 EV: 11 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery k - a ring of magical power Wands i - a wand of polymorph (5) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of curing {unknown} g - a potion of haste {unknown} Skills: + Level 0.8 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. There are monsters nearby! The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. There are monsters nearby! The magic dart hits the ribbon worm. You kill the ribbon worm! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. A hobgoblin is nearby! You struggle to detach yourself from the web. The hobgoblin hits you. The web tears apart. The hobgoblin hits you but does no damage. Something hits you! The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. Something tries to affect you, but you resist. You see here a frilled lizard corpse. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You hear a zap. A rupture appears from out of thin air! Space twists violently! The rupture engulfs you! Ouch! That really hurt! You die... # #### #### # #.. #.. # ####.#####.# ## #......##..# #. #. #..#%....#### ##. #.# #<......@.g.## ###.. .#..#####)##..##....# ####...# ........#)##.######.#####....### .......)รท....# #.{..{..#### ..........#### #######....# .........## #.####...# .........# ##...# #.. ........|# ##..## . .....<...# #...## You could see a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 7 endoplasms A hobgoblin (D:1) A jackal (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats A frilled lizard (D:2) 3 goblins 2 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 868 | D:2 | Noticed Sigmund 1008 | D:2 | Reached XP level 3. HP: 9/20 MP: 6/10 1011 | D:2 | Learned a level 2 spell: Searing Ray 1300 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minmay_misc_feat_room, minmay_cut_off D:2: minmay_general_purpose_star, layout_rooms, dreamdust_wishing_well, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 0.8 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 79 Armour: Robe || 27 Dodge: Dodged || 20