Seeded DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 15610591741373899436 (custom seed) 28 jimjamslimslam the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 4, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1139 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1139, Time: 00:00:55 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 96% Magic: 3/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery c - a +4 ring of slaying e - an amulet of faith l - a +6 ring of dexterity Scrolls d - 2 scrolls of identify g - 3 scrolls of amnesia {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of cancellation h - a potion of brilliance {unknown} i - 2 potions of heal wounds {unknown} k - a potion of resistance {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll shouts! The gnoll moves out of view. x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat and a gnoll come into view. The gnoll shouts! The rat moves out of view. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The rat squeaks loudly. There are monsters nearby! The magic dart hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. There are monsters nearby! The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #########.#####.#...# # .....##......##.##..# # ####.........# ##.# # # #.##......# #.. . ♣ #.........# #.. ## ♣ #.#.......# ... #.#.)...^.# #.#.########### #.#.........)@# #.###########j# .jr. ##.### ... # ... # ...# # ....# You could see 2 gnolls and a rat. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 3 endoplasms (D:1) 5 hobgoblins (D:1) 5 ball pythons 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 8 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 957 | D:2 | Found Ruoseim's General Store. 1051 | D:2 | Noticed Crazy Yiuf 1139 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, dk_noncrumbling_4 D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 51 Use: Scroll || 3 Armour: Robe || 5 Dodge: Dodged || 4