Seeded DCSS version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 15610591741373899436 (custom seed) 37 jimjamslimslam the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 4, 2025. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1082 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1082, Time: 00:00:47 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 23% Magic: 6/10 EV: 12 Int: 22 God: Gold: 37 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ h - +4 ring of slaying HPRegen 0.23/turn n - +6 ring of dexterity MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an amulet of faith h - a +4 ring of slaying (worn) n - a +6 ring of dexterity (worn) Scrolls c - a scroll of poison {unknown} d - 3 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of amnesia {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic f - 2 potions of cancellation {unknown} j - a potion of brilliance {unknown} k - 2 potions of heal wounds {unknown} m - a potion of resistance {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel agile. n - a +6 ring of dexterity (worn) A gnoll comes into view. It is wielding a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. You barely miss the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll completely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 4, Int 22, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... ...#########.#####.#...# ........##......##.##..# ..#####.........# ##.# ...# #.##......# #.. ♣..♣ #.........# #.. ..♣♣ #.#.......# ... )♣♣ #.#.)...^.# ♣♣ #.#.########### )♣ #.#.......@.j.# )♣♣ #.###########.# ♣)♣ ... #+# .### ))) .. )))# .. ).)# ..# #### j.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 3 endoplasms (D:1) 5 hobgoblins (D:1) 5 ball pythons 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 8 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 856 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:2 | Found Ruoseim's General Store. 987 | D:2 | Noticed Crazy Yiuf 1081 | D:2 | Reached XP level 3. HP: 2/19 MP: 8/10 1082 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring, dk_noncrumbling_4 D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 58 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 9