Dungeon Crawl Stone Soup version 0.33.0-5-g142d7109a3 (webtiles) character file. Game seed: 2375261302046162805 176 jimjamslimslam the Conjurer (level 5, -2/30 HPs) Began as a Deep Elf Conjurer on May 6, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:34 (2424 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 2424, Time: 00:02:35 Health: -2/30 AC: 5 Str: 12 XL: 5 Next: 30% Magic: 7/14 EV: 11 Int: 23 God: Gold: 70 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . e - +2 dagger (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . d - +1 helmet rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons e - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) d - a +1 helmet (worn) f - a +0 cloak (worn) Jewellery c - a ring of flight m - a +6 ring of strength (worn) q - an amulet of reflection Scrolls h - 3 scrolls of identify {unknown} i - a scroll of poison {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of enchant weapon {unknown} p - a scroll of teleportation {unknown} Potions b - 2 potions of magic g - a potion of lignification {unknown} j - 2 potions of heal wounds {unknown} n - a potion of curing {unknown} o - a potion of might {unknown} Skills: + Level 1.9 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) Okay, then. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll completely misses you. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll hits you with a +0 flail. You die... #.........####....##### +.......?.+............ #..<......####....##### #..$....# ##.#.# #.?...# ###.# #...# #####.# #j# #.....# ##j#######.##### #j.@..<....# #.......#..# ##...###.#..# ##.....##.#..# #..............# #.###..####.#.## .. #.#####.#.# # #.......#.# #.........# You could see 3 gnolls. Vanquished Creatures A jelly (D:3) Natasha (thrice) (D:2) 3 adders (D:3) A gnoll (D:3) A dart slug (D:3) A ribbon worm (D:2) An orc (D:3) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 5 bats 3 frilled lizards 3 goblins 4 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 849 | D:2 | Noticed Natasha 853 | D:2 | Learned a level 2 spell: Searing Ray 859 | D:2 | Killed Natasha 860 | D:2 | Reached XP level 3. HP: 13/20 MP: 0/10 1051 | D:2 | Noticed Natasha 1055 | D:2 | Killed Natasha 1056 | D:2 | Reached skill level 1 in Fighting 1056 | D:2 | Reached skill level 5 in Conjurations 1056 | D:2 | Reached XP level 4. HP: 15/25 MP: 6/11 1285 | D:2 | Found a glowing golden altar of the Shining One. 1300 | D:2 | Noticed Natasha 1304 | D:2 | Killed Natasha 1757 | D:3 | Found Lecym's Antique Armour Emporium. 2202 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/13 2424 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_hexomino_p4 D:2: layout_loops_ring, basic_altar, uniq_natasha D:3: layout_loops_corners, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Fighting | 1 | 1.9 Conjurations | 5 | 5.4 Spellcasting | 4 | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 37 | 54 || 91 Searing Ray | 3 | 1 || 4 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 4 | 12 || 16