Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 14794950812752074289 88 jimjamslimslam the Conjurer (level 4, -3/25 HPs) Began as a Deep Elf Conjurer on May 7, 2025. Slain by a scorpion (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:08 (2375 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 2375, Time: 00:03:08 Health: -3/25 AC: 2 Str: 6 XL: 4 Next: 29% Magic: 1/11 EV: 11 Int: 23 God: Gold: 125 SH: 0 Dex: 13 Spells: 5/10 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -9) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Missiles s - a throwing net Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire (worn) Wands q - a wand of roots (10) Scrolls c - 6 scrolls of identify {unknown} f - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} n - 3 scrolls of poison {unknown} o - a scroll of revelation {unknown} r - a scroll of amnesia {unknown} Potions b - a potion of magic d - 2 potions of resistance {unknown} e - 4 potions of curing {unknown} g - a potion of enlightenment {unknown} i - a potion of mutation {unknown} k - a potion of lignification {unknown} l - a potion of might {unknown} m - a potion of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 4.9 Conjurations + Level 1.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Static Discharge Conj/Air 38% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Airstrike Air 5% 2d(1-17) 52% 4 Forge Lightning Spire Air/Frge 7% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the bombardier beetle. You kill the bombardier beetle! (Press . to maintain the ray.) You feel sick. The scorpion closely misses you. The scorpion stings you. Your Fighting skill increases to level 1! You have reached level 4! You feel clever. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##.##.###### #.##......# ## #.#######.# .. #.# ##.##### #. #.# #....... ##.# #.# ##.##### ##...## #.# ### #.....####.# #.....s@...# #.....####.# ##### #....## ##.####...###### #.#.# #............... # #. #.#####...###### .. #.# ##.## .. #.# #.# ... ..# #.####### ### #........ You could see a scorpion. Vanquished Creatures A bombardier beetle (D:4) 2 adders 2 orcs (D:3) A ribbon worm (D:2) 5 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:1) 2 quokkas 6 ball pythons 4 bats A frilled lizard (D:3) 2 goblins (D:1) 3 kobolds A rat (D:3) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 406 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 857 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:1 | Learned a level 2 spell: Static Discharge 1522 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 2006 | D:3 | Found a sacrificial altar of Ru. 2050 | D:3 | Reached skill level 1 in Air Magic 2157 | D:3 | Found a white marble altar of Elyvilon. 2364 | D:4 | Noticed a scorpion 2372 | D:4 | Reached skill level 1 in Fighting 2372 | D:4 | Reached XP level 4. HP: 11/25 MP: 5/11 2375 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_corners D:2: layout_loops_cross, dreamdust_princess_corridor D:3: layout_rooms, mainiacjoe_overflow_brackets, hangedman_ru_absence D:4: cheibrodos_greedy_goblins, layout_loops_ring, minmay_temple_entry_statues_fountains, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Air Magic | 1 | 1.3 Fighting | 1 | 1.2 Spellcasting | | 3.8 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Punch | 1 | || 1 Cast: Magic Dart | 77 | || 77 Searing Ray | 2 | 1 || 3 Armour: Robe | 12 | 2 || 14 Dodge: Dodged | 4 | 2 || 6