Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 11652968332518690692 (custom seed) 51 jimjamslimslam the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on May 8, 2025. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1941 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 1941, Time: 00:01:43 Health: 0/20 AC: 3 Str: 6 XL: 3 Next: 57% Magic: 1/9 EV: 5 Int: 22 God: Gold: 86 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of enchant armour l - a scroll of noise {unknown} Potions b - 3 potions of magic d - a potion of enlightenment {unknown} e - a potion of curing {unknown} g - a potion of cancellation {unknown} j - a potion of lignification {unknown} m - a potion of attraction {unknown} Talismans i - an inkwell talisman Skills: - Level 0.3 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.2 Spellcasting - Level 4.5 Conjurations * Level 2.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Stone Arrow Conj/Erth 26% 3d8 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Lesser Beckoning Tloc 6% N/A 19% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Passwall Erth 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Passage of Golubria Tloc 3% N/A 77% 4 Silence Hex/Air 1% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 whip. The gnolls pick up the pace! The searing ray hits the gnoll! You kill the gnoll! Your Shapeshifting skill increases to level 2! The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. You finish channelling your searing ray. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda prays to its god. The gnoll bouda is healed somewhat. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll completely misses you. The gnoll hits you but does no damage. The gnoll bouda hits you with a +0 club. You are out of magic! As you read the scroll labelled XETAEG YTWOBB, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club! You die... ... .... #.# ... #.##### ..# #.....# ..# ########.###.###..# ..................# #....j....#....# +....j@........# #....j......<#.# ............#...# ##...###.####[..# +... ♣.♣ #.#.# #.. ♣.♣ ...... ... ... ...##.## ### ♣.♣♣##.# .. ♣. ..# #.. You could see a gnoll bouda and 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 ball pythons (D:1) 6 bats 5 frilled lizards 3 goblins 4 kobolds A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1051 | D:2 | Reached skill level 1 in Shapeshifting 1051 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1098 | D:2 | Found Toabo's Book Shoppe. 1212 | D:2 | Found a faded altar of an unknown god. 1546 | D:2 | Learned a level 2 spell: Searing Ray 1550 | D:2 | Learned a level 3 spell: Stone Arrow 1941 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, fountainhead, hangedman_decor_opposing D:2: serial_bayou_shore_a, layout_basic, serial_shops, shop, chequers_ecumenical_altar_simple_redux D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, roderic_lattice_a, minmay_misc_feat_rows, minmay_tree_intersection Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Shapeshifting | 1 2 | 2.0 Fighting | | 0.3 Spellcasting | | 3.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 65 Searing Ray || 4 Use: Scroll || 1 Armour: Robe || 13 Dodge: Dodged || 8