Seeded DCSS version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 11652968332518690692 (custom seed) 70 jimjamslimslam the Conjurer (level 4, -5/25 HPs) Began as a Deep Elf Conjurer on May 8, 2025. Slain by a gnoll bouda ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (2090 turns). jimjamslimslam the Conjurer (Deep Elf Conjurer) Turns: 2090, Time: 00:02:13 Health: -5/25 AC: 2 Str: 6 XL: 4 Next: 3% Magic: 1/11 EV: 11 Int: 23 God: Gold: 86 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: weakened A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} i - 3 scrolls of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} l - a scroll of noise {unknown} n - a scroll of revelation {unknown} o - a scroll of fog {unknown} Potions b - 2 potions of magic d - a potion of enlightenment {unknown} e - a potion of curing {unknown} g - a potion of cancellation {unknown} k - a potion of lignification {unknown} m - a potion of attraction {unknown} Talismans h - an inkwell talisman Skills: + Level 1.1 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations + Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Stone Arrow Conj/Erth 30% 3d8 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 11% 1 Lesser Beckoning Tloc 8% N/A 16% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 32% 3 Passwall Erth 4% N/A 32% 3 Teleport Other Tloc 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Passage of Golubria Tloc 4% N/A 71% 4 Silence Hex/Air 2% N/A 96% 5 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and quivering a throwing net (severely wounded, covering ground quickly, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll bouda. (Press . to maintain the ray.) The gnoll barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (82% to hit) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your Shapeshifting skill increases to level 1! You have reached level 4! You feel clever. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (lightly wounded, 82% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! You die... #.# #.# #.# .. #.# ... #.# #.# #.# #.##### #.# #.....# #.##############.###.## #...(.@j).............. ##########.........#... +............. #..j.$...j.j<# .............#.. .##...###.####[. +...# ♣.♣ #.# #..[# ♣.♣ ... ..... ... ...# You could see a gnoll bouda. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 ball pythons (D:1) 6 bats 5 frilled lizards 3 goblins 4 kobolds A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimjamslimslam the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1048 | D:2 | Found Toabo's Book Shoppe. 1066 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1286 | D:2 | Found a faded altar of an unknown god. 1590 | D:2 | Learned a level 2 spell: Searing Ray 1594 | D:2 | Learned a level 3 spell: Stone Arrow 1999 | D:2 | Reached skill level 1 in Fighting 2089 | D:3 | Reached skill level 1 in Shapeshifting 2089 | D:3 | Reached XP level 4. HP: 8/25 MP: 3/11 2090 | D:3 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, fountainhead, hangedman_decor_opposing D:2: serial_bayou_shore_a, layout_basic, serial_shops, shop, chequers_ecumenical_altar_simple_redux D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, roderic_lattice_a, minmay_misc_feat_rows, minmay_tree_intersection Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.1 Shapeshifting | 1 | 1.0 Spellcasting | | 3.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Cast: Magic Dart | 67 | || 67 Searing Ray | 7 | 1 || 8 Use: Potion | 1 | || 1 Armour: Robe | 21 | 2 || 23 Dodge: Dodged | 33 | || 33