Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3191681403631775281 388 jiml777 the Gusty (level 6, -15/44 HPs) Began as a Gnoll Air Elementalist on June 16, 2022. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:23:10 (5012 turns). jiml777 the Gusty (Gnoll Air Elementalist) Turns: 5012, Time: 00:23:11 Health: -15/44 AC: 8 Str: 7 XL: 6 Next: 79% Magic: 3/14 EV: 13 Int: 16 God: Gold: 192 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . SeeInvis . w - +3 falchion (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . v - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . f - +0 pair of gloves Will ..... g - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.14/turn l - ring of protection from fire MPRegen 0.14/turn u - ring of wizardry @: sluggish, attractive, very slow A: fangs 1, strong nose, distributed training, iridescent scales 1, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons b - a +0 hand axe w - a +3 falchion of pain (weapon) Missiles h - 165 stones j - 25 bolts k - 22 arrows s - 20 sling bullets Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +1 pair of boots (worn) v - a +0 helmet (worn) Jewellery l - a ring of protection from fire (left hand) u - a ring of wizardry (right hand) Wands i - a wand of flame (8) Scrolls d - 2 scrolls of teleportation Potions c - a potion of heal wounds e - 2 potions of attraction m - a potion of brilliance {unknown} n - a potion of mutation p - 2 potions of curing x - a potion of might {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Slings + Level 2.1 Bows + Level 2.1 Crossbows + Level 2.1 Throwing + Level 2.1 Armour + Level 5.0 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 2.7 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Transmutations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 5.7 Air Magic + Level 1.6 Earth Magic + Level 1.6 Poison Magic + Level 2.3 Invocations + Level 2.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 b - Static Discharge Conj/Air 23% N/A 2% 2 c - Swiftness Air 29% N/A 2% 3 d - Airstrike Air 14% N/A 9% 4 e - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 24% N/A 4% 1 Foxfire Conj/Fire 56% 2x1d6 4% 1 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. Message History Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, empty space bonus: 5/8) The air twists around and strikes the two-headed ogre! The two-headed ogre is moderately wounded. Casting: Airstrike (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. You start to feel a little slower. There is an open door here. Things that are here: a +0 trident; a +0 robe Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 6% risk of failure) Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded, empty space bonus: 8/8) The air twists around and strikes the two-headed ogre! The two-headed ogre is heavily wounded. You feel sluggish. There is an open door here. It was a potion of attraction. You feel attractive to monsters. You start to feel a little faster. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You feel better. It was a potion of heal wounds. You feel much better. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant spiked club!! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Iridescent scales grow over part of your body. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .# #..#.####.##.## ### .##### #.##.........##.# #.. .....# #.......#######.# #.# .###.# #####.### ##'## #.# .# #.# ###.#### ##...###.###.# .###.# #......# ##.....##...... ..<#.# #.#.##.###.......#####.. .....#####....#.##.........####.. ................@O....)....'...). ##.#######....#.##.........####.. ##.# #...##.###.......## ... ...# #......# ##.....## #.#. #### .#...## ##...## ..#. # ##.#.## ##+## .#### # #..# . # ##.# # # You could see a two-headed ogre. Vanquished Creatures Blork the orc (D:4) A scorpion (D:3) A centaur zombie (D:4) An orc priest (D:3) A centaur skeleton (D:4) An orc wizard (D:3) 4 gnolls (D:3) 2 adders (D:2) An adder skeleton (D:4) 3 dart slugs 8 orcs 6 ball pythons 6 endoplasms 10 giant cockroaches 4 goblins 7 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 bats A frilled lizard (D:3) 8 kobolds 8 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jiml777 the Gnoll Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 527 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 998 | D:1 | Found a faded altar of an unknown god. 1284 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/9 1556 | D:2 | Reached skill level 5 in Spellcasting 1769 | D:2 | Reached skill level 1 in Invocations 1955 | D:2 | Reached skill level 1 in Fighting 1955 | D:2 | Reached skill level 1 in Short Blades 1955 | D:2 | Reached skill level 1 in Long Blades 1955 | D:2 | Reached skill level 1 in Axes 1955 | D:2 | Reached skill level 1 in Maces & Flails 1955 | D:2 | Reached skill level 1 in Polearms 1955 | D:2 | Reached skill level 1 in Staves 1955 | D:2 | Reached skill level 1 in Slings 1955 | D:2 | Reached skill level 1 in Bows 1955 | D:2 | Reached skill level 1 in Crossbows 1955 | D:2 | Reached skill level 1 in Throwing 1955 | D:2 | Reached skill level 1 in Armour 1955 | D:2 | Reached skill level 1 in Shields 1955 | D:2 | Reached skill level 1 in Unarmed Combat 1955 | D:2 | Reached skill level 1 in Evocations 2003 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 2418 | D:2 | You fall into a shaft and drop 2 floors! 2436 | D:4 | Reached skill level 1 in Hexes 2436 | D:4 | Reached skill level 1 in Summonings 2436 | D:4 | Reached skill level 1 in Necromancy 2436 | D:4 | Reached skill level 1 in Translocations 2436 | D:4 | Reached skill level 1 in Transmutations 2436 | D:4 | Reached skill level 1 in Fire Magic 2436 | D:4 | Reached skill level 1 in Ice Magic 2436 | D:4 | Reached skill level 1 in Earth Magic 2436 | D:4 | Reached skill level 1 in Poison Magic 2972 | D:3 | Got A Beginning Course on Witchery 2987 | D:3 | Learned a level 2 spell: Static Discharge 2991 | D:3 | Learned a level 3 spell: Swiftness 2996 | D:3 | Learned a level 4 spell: Airstrike 2998 | D:3 | Learned a level 1 spell: Magic Dart 3066 | D:3 | Reached XP level 5. HP: 37/37 MP: 8/12 3812 | D:3 | Reached XP level 6. HP: 44/44 MP: 10/13 4786 | D:4 | Noticed Blork the orc 4790 | D:4 | Killed Blork the orc 4791 | D:4 | Reached skill level 5 in Dodging 4982 | D:4 | Noticed a two-headed ogre 5012 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5012 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 5012 | D:4 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, chequers_serial_rivers_room_b, minmay_bisected D:2: layout_basic, minmay_worlds_worst_comb D:3: kb_forest_paths, layout_basic, eino_curves_04 D:4: layout_loops_corners, minmay_temple_entry_glassed_door, minmay_misc_feat_x, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 | 2.7 Spellcasting | 5 | 5.4 Invocations | 1 2 | 2.3 Fighting | 1 2 | 2.1 Short Blades | 1 2 | 2.1 Long Blades | 1 2 | 2.1 Axes | 1 2 | 2.1 Maces & Flails | 1 2 | 2.1 Polearms | 1 2 | 2.1 Staves | 1 2 | 2.1 Slings | 1 2 | 2.1 Bows | 1 2 | 2.1 Crossbows | 1 2 | 2.1 Throwing | 1 2 | 2.1 Armour | 1 2 | 2.1 Shields | 1 2 | 2.1 Unarmed Combat | 1 2 | 2.1 Evocations | 1 2 | 2.1 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Transmutations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Poison Magic | 1 | 1.6 Dodging | 5 | 5.0 Stealth | | 4.7 Air Magic | | 5.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 16 | 8 || 24 Bite | 1 | 2 || 3 Falchion | | 1 || 1 Cast: Shock | 46 | 84 || 130 Airstrike | | 10 || 10 Swiftness | | 1 || 1 Use: Scroll | | 8 || 8 Potion | | 5 || 5 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | 12 || 15 Dodge: Dodged | 18 | 18 || 36