Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 14125911251715363807 4 jimonade the Blocker (level 1, 0/25 HPs) Began as a Gnoll Wanderer on Mar 13, 2022. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (199 turns). jimonade the Blocker (Gnoll Wanderer) Turns: 199, Time: 00:01:07 Health: 0/25 AC: 20 Str: 9 XL: 1 Next: 70% Magic: 4/4 EV: 2 Int: 13 God: Gold: 0 SH: 8 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . c - +2 buckler rNeg . . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, tree-form A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 9 poisoned darts (quivered) Armour c - a +2 buckler (worn) d - a +0 robe (melded) Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 10.4 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 10% N/A 19% 2 Passwall Tmut/Erth 5% N/A 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the jackal! Your Transmutations skill increases to level 2! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You block the hobgoblin's attack. You barely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #..# #..........# #..# #..........# #..# ###.######## #.†# #.# #.)# ##.# #. #..# #####..# #. #..###.....## ∆ #. #..h##.##### #. #.#hg♣.# #. ##.Kg#### ∆ #.##..hh# ##....#..# ∆ #...##...# #..###.#h# #g. #.#.# #.. #.... ∆ h.# #..... You could see 3 jackals, a hobgoblin, a goblin and a kobold. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Shields 0 | D:1 | jimonade the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | jimonade set off with the following items: a +0 dagger, 9 | poisoned darts, a +2 buckler, a +0 robe; and the following | spells available to memorise: Wereblood, Passwall 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 192 | D:1 | HP: 1/25 [hobgoblin (2)] 199 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 | ---------------+----+----- Shields | | 10.4 Transmutations | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 2.4 Armour | | 0.1 Dodging | | 0.1 Stealth | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 46 Bite || 3 Use: Potion || 2 Armor: Skin || 14 Robe || 5 Dodge: Dodged || 12 Block: Buckler || 17