Dungeon Crawl Stone Soup version 0.29-a0-821-g66395355a5 (webtiles) character file. Game seed: 9097788010523864583 6 jimonade the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on July 7, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (425 turns). jimonade the Magician (Djinni Fire Elementalist) Turns: 425, Time: 00:01:22 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 23 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour Jewellery d - a ring of ice Skills: * Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d5 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You aren't experienced enough to cast this spell. The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. x2 The jackal attacks as you move away! The jackal barely misses you. Your magical contamination has completely faded away. You conjure some foxfire! The jackal barks! The jackal barely misses you. The jackal closely misses you. There is not enough space to conjure foxfire! You barely miss the jackal. The foxfire hits the jackal but does no damage. The jackal bites you. You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is moderately wounded. You are too injured to fight recklessly! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. You kill the jackal! You have reached level 2! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.# ..h #.# #.# #.# #.# #.# #.# #.# ##.## #.# ####...#.# #.# #........# #h######.†.....## #@v........#.#.# ############.#.+ #.### #.# #.# .# You could see a jackal (combustible, ally target). Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | jimonade set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 424 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 425 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern, dk_noncrumbling_2, minmay_tripent Action || total -------------------------++------- Melee: Dagger || 1 Cast: Foxfire || 14 Scorch || 1 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 424 | 424 | 0 | 0 | 342 | 1 | 424.0 | Dungeon | 424 | 424 | 0 | 0 | 342 | 1 | 424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 424 daAuts