Dungeon Crawl Stone Soup version 0.30-a0-739-gea05faddec (webtiles) character file. Game seed: 1278617986475394921 36 jimonade the Magician (level 3, 0/25 HPs) Began as a Djinni Hedge Wizard on Feb 4, 2023. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (876 turns). jimonade the Magician (Djinni Hedge Wizard) Turns: 876, Time: 00:01:16 Health: 0/25 AC: 2 Str: 11 XL: 3 Next: 57% Gold: 56 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of positive energy Scrolls f - 4 scrolls of fear {unknown} i - a scroll of immolation {unknown} Potions d - 2 potions of magic e - a potion of mutation {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Slow Hex 48% N/A 4% 1 c - Blink Tloc 24% N/A 7% 2 d - Call Imp Summ 12% N/A 7% 2 e - Mephitic Cloud Conj/Pois/Air 12% N/A 14% 3 f - Foxfire Conj/Fire 48% 2x1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The jackal misses you. The quokka misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! The jackal attacks as you move away! The jackal barely misses you. Your crimson imp hits the jackal. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. Your crimson imp hits the jackal. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp closely misses the jackal. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (ally target, 100% to hit) Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Mephitic Cloud (quite dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold, p - quokka Aim: a kobold, wielding a +0 club and quivering stones (chance to affect: 96%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your crimson imp completely misses the jackal. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... ###..# #####..... #..## ###.#. ##...# #... #..#.# ##.. #.##.# #... # #.##.# #.... #.#####.##.. ...##. #......5###. ##. #. #.....@h##### #......K.)# #......r#....... #.......######.. ##.#..#.# #.##...# # ##..# #### You could see a quokka (ally target), a jackal, a kobold and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:2) 2 dart slugs 4 ball pythons (D:1) 2 endoplasms 5 goblins 3 hobgoblins A jackal (D:2) 2 bats A frilled lizard (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | jimonade set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 219 | D:1 | Found a faded altar of an unknown god. 324 | D:1 | Reached skill level 3 in Spellcasting 707 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 707 | D:2 | Learned a level 1 spell: Foxfire 875 | D:2 | HP: 1/25 [kobold/+0 club (1)] 876 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_iff, serial_bayou_pond_a, minmay_misc_feat_enclosed D:2: layout_rooms, nicolae_elevator_lobby_plus Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 63 Call Imp || 1 Armour: Robe || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 875 | 860 | 15 | 0 | 752 | 2 | 437.5 | Dungeon | 875 | 860 | 15 | 0 | 752 | 2 | 437.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 588 daAuts D:2: 287 daAuts