Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11951807624830329168 3 jimonade the Apothecary (level 1, -6/15 HPs) Began as a Djinni Hedge Wizard on Mar 31, 2025. Mangled by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:00 (674 turns). jimonade the Apothecary (Djinni Hedge Wizard) Turns: 674, Time: 00:02:01 Health: -6/15 AC: 2 Str: 9 XL: 1 Next: 55% Gold: 52 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) g - a +0 leather armour Scrolls e - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of cancellation {unknown} h - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 7% 2 c - Call Imp Summ 26% N/A 7% 2 d - Grave Claw Necr 26% 2d8 7% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5325 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a sling. Found a stone staircase leading down. A dart slug comes into view. A dart slug is nearby! Search for what [Enter for "."]? Okay, then. Search for what [Enter for "."]? alt Sorry, I don't know how to get there. There is an open door here. You hit the plant. The plant begins to die. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. There is a faded altar of an unknown god here. This altar belongs to (a) the Shining One, (b) Lugonu or (c) Ignis, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. There is an open door here. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The dart slug launches a dart at you. The slug dart hits you. You see here a blue potion. h - a blue potion A rat comes into view. An endoplasm comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You don't have enough health to cast this spell. Unknown command. Unknown command. Your magical contamination has completely faded away. HP restored. The gnoll shouts! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. The gnoll hits you from afar with a +0 spear! You die... ...##....#+#.#...#'#....##...##.. ....##.....#.#####....:##....#... #....###.(...#.......###....##... ##.....#'##..#....####.....##.g.. ##.......####.####.......##..... ####.......#.........#####..... ####....#......####.....#### ##...#########...##### ##.....@.g....### ############## You could see a gnoll. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | jimonade set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 499 | D:1 | Found a faded altar of an unknown god. 674 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_rooms, shapermc_ecumenical_altar_flowoftime, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, lexackson_kobold_supper Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 13 Armour: Robe || 6