Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13315926552276257768 110 jimonade the Magician (level 5, -8/38 HPs) Began as a Djinni Hexslinger on Mar 31, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:06:56 (2132 turns). jimonade the Magician (Djinni Hexslinger) Turns: 2132, Time: 00:06:57 Health: -8/38 AC: 5 Str: 9 XL: 5 Next: 14% Gold: 139 EV: 11 Int: 15 God: SH: 0 Dex: 15 rFire + + . a - +1 sling rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ j - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 vampiric dagger h - a +0 dagger i - a +0 falchion l - a +0 dagger o - a +0 whip Missiles f - 6 curare-tipped darts r - 4 poisoned darts Armour c - a +0 robe (worn) j - a +2 helmet (worn) Magical Staves p - a staff of alchemy Wands s - a wand of flame (6) Scrolls e - a scroll of acquirement {unknown} g - 2 scrolls of identify {unknown} n - a scroll of noise {unknown} q - 4 scrolls of poison Potions d - 2 potions of might {unknown} k - a potion of haste {unknown} m - 2 potions of lignification {unknown} Skills: - Level 2.0 Fighting + Level 2.3 Ranged Weapons + Level 1.7 Armour - Level 2.3 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 9% 2 b - Sigil of Binding Hex 11% N/A 17% 3 c - Inner Flame Hex/Fire 11% N/A 17% 3 d - Cause Fear Hex 5% N/A 50% 4 e - Dimensional Bullseye Hex/Tloc 5% N/A 50% 4 f - Freeze Ice 44% 1d6 6% 1 g - Searing Ray Conj 22% 2d5 9% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15814 Altars: Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. The kobold zaps a wand. The puff of flame hits you. You resist. The kobold hits you but does no damage. Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, carrying a wand of flame (severely wounded) You freeze the kobold. You kill the kobold! Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. s - a wand of flame (6) There are no items here. m - 2 glowing white potions (gained 1) q - 4 scrolls of poison (gained 1) You reach down and open the gate. A bat and a ball python come into view. The ball python hisses angrily. A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the ball python. The rat squeaks loudly. You hear a shout! You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet barely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! Things that are here: a rat corpse; a ball python corpse There is an open gate here. 2 orcs and 2 orc priests come into view. An orc priest is wielding a +0 flail and wearing a +2 scale mail of poison resistance. The orc priest shouts! The orc shouts! x2 You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. An orc priest comes into view. It is wielding a +0 trident. The orc priest casts a cantrip, but nothing happens. The orc priest looks braver for a moment. There is an open gate here. Things that are here: a rat corpse; a ball python corpse Casting: Freeze (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (76% to hit) The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! An orc is nearby! Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident (76% to hit) The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc. The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc hits you but does no damage. The searing ray hits the orc. You kill the orc! The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Unknown command. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 76% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ####### ####.....# ## #........# #. #...#....# #. #####........# #. ######...#.#._.#..# #. #.)o.@...#........###. #.####.......#........ #.#####...........###. #.....#####.##.#..###. #####.# #.##........ #.# #........##. #†##########.#.##. #......... #...... ###o''###.. ###.### You could see an orc priest. Vanquished Creatures Robin (D:2) 3 adders A dart slug (D:3) 2 ribbon worms (D:2) 2 orcs (D:3) 5 ball pythons 6 endoplasms 3 giant cockroaches 5 hobgoblins 4 kobolds 5 quokkas 4 bats A frilled lizard (D:1) 12 goblins 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Hexslinger began the quest for the Orb. 0 | D:1 | jimonade set off with the following spells memorised: | Jinxbite, Sigil of Binding, Inner Flame, Cause Fear, | Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 174 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 579 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 579 | D:1 | Learned a level 1 spell: Freeze 766 | D:2 | Found a bloodstained altar of Trog. 821 | D:2 | Noticed Robin 827 | D:2 | HP: 1/27 [Robin/+0 falchion (8)] 831 | D:2 | Killed Robin 832 | D:2 | Reached skill level 1 in Armour 1007 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1031 | D:2 | Reached skill level 1 in Stealth 2009 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2009 | D:3 | Learned a level 2 spell: Searing Ray 2132 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dreamdust_mushroom_princess D:2: layout_basic, basic_altar, minmay_circle_x, uniq_robin D:3: layout_loops_cross, vehumet_altar_wand_db, kennysheep_cluttered_room, nrook_uturn Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 1 | 1.7 Ranged Weapons | 2 | 2.3 Stealth | 1 | 1.5 Fighting | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 75 || 171 Cast: Jinxbite | 7 | 2 || 9 Freeze | 2 | 11 || 13 Searing Ray | | 3 || 3 Armour: Robe | 29 | 29 || 58 Dodge: Dodged | 33 | 28 || 61