Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9469733615723617569 16 jimonade the Apothecary (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Mar 31, 2025. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (694 turns). jimonade the Apothecary (Djinni Fire Elementalist) Turns: 694, Time: 00:01:58 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 16 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Missiles c - 4 poisoned darts Armour a - a +0 robe (worn) i - a +0 ring mail Scrolls d - 2 scrolls of vulnerability {unknown} g - a scroll of immolation {unknown} Potions b - a potion of attraction {unknown} e - 2 potions of degeneration {unknown} f - a potion of resistance {unknown} h - a potion of lignification {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Armour + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11305 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is heavily wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! Your foxfire dissipates! Found a stone staircase leading down. There is a stone staircase leading down here. You see here 7 stones. d - 2 scrolls labelled NOKOCK WEIPH (gained 1) Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! Your foxfire dissipates! g - a scroll labelled YMNEAX GOTY Found 7 stones. A rat comes into view. The rat squeaks loudly. You see here 7 stones. You conjure some foxfire! The rat closely misses you. The foxfire hits the rat. You kill the rat! Your foxfire dissipates! A bat comes into view. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire dissipates! You see here 7 stones. h - a coppery potion A rat comes into view. The rat squeaks loudly. You hear an angry hiss. You conjure some foxfire! The foxfire hits the rat. You kill the rat! A frilled lizard comes into view. Unknown command. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates! A goblin comes into view. It is wielding a +0 club. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Found a ring mail. You see here a frilled lizard corpse. You see here a +0 ring mail. There is an escape hatch in the floor here. You see here a +0 club. Done exploring. Done exploring. Search for what [? for help]? . You see here a +0 ring mail. i - a +0 ring mail There is a stone staircase leading down here. You fly downwards. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a +2 scale mail of fire resistance. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence shouts! The foxfire hits Terence but does no damage. You conjure some foxfire! The foxfire hits Terence but does no damage. The foxfire hits Terence. Terence resists. Terence is lightly wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence resists. Terence is lightly wounded. Terence's fire resistance burns away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence is no longer more vulnerable to fire. Terence completely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########## #........#### #...........# #.....@@.# #.######## You could see Terence. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) 35 foxfires 35 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | jimonade set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 152 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 685 | D:2 | Noticed Terence 694 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross D:2: minmay_inner_zag, layout_rooms, basic_altar, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 21 Scorch || 3 Armour: Robe || 2 Dodge: Dodged || 2