Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17124213931797891564 25 jimonade the Shooter (level 3, -3/27 HPs) Began as a Coglin Hunter on Apr 4, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (756 turns). jimonade the Shooter (Coglin Hunter) Turns: 756, Time: 00:02:12 Health: -3/27 AC: 5 Str: 11 XL: 3 Next: 6% Magic: 3/3 EV: 11 Int: 8 God: Gold: 69 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Hong} rCold . . . d - +0 sling {Kanlaya} rNeg . . . b - +0 leather armour rPois . j - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hong} d - a +0 sling (offhand) {Kanlaya} f - a +2 dagger of venom Armour b - a +0 leather armour (worn) j - a +1 helmet (worn) Scrolls c - a scroll of butterflies g - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions e - a potion of cancellation {unknown} h - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons + Level 0.2 Armour + Level 1.8 Dodging + Level 1.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11230 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the jackal. A jackal comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Your brain swirls with designs for a petrophasor NW-80. You just need some more time... You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You shoot a sling bullet. You now have 69 gold pieces (gained 6). Terence the Veteran comes into view. He is wielding a +0 flail. Found an amethyst potion. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is lightly wounded. Terence barely misses you. Terence closely misses you. Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence completely misses you. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hong} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ##### .# .... #...# ###.## !... ####...# #.†..# ..... .........# #....# ..... ....##...###....# ...... #.............# ......### #####.####....# ........#######.# #....# #.@@......####....# #########..#......# #..#.##.### #.....#.# . ##.##....# .. #...#.##..## .. #..........# .##. #......##### .[...#######....#.# You could see Terence. Vanquished Creatures A ball python (D:1) A bat (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 2 kobolds 3 frilled lizards (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 44 | D:1 | Reached skill level 1 in Stealth 91 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 320 | D:1 | Reached skill level 4 in Ranged Weapons 722 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 744 | D:2 | Noticed Terence 756 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.7 Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Armour | | 0.2 Dodging | | 1.8 Action || total ---------------------------++------- Fire: Sling || 98 Armour: Leather armour || 11 Dodge: Dodged || 6