Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3718928785781615651 5 jimonade the Grave Robber (level 1, -4/13 HPs) Began as a Mummy Necromancer on Apr 5, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (213 turns). jimonade the Grave Robber (Mummy Necromancer) Turns: 213, Time: 00:00:50 Health: -4/13 AC: 3 Str: 11 XL: 1 Next: 66% Magic: 2/4 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 cloak (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 0.3 Fighting + Level 0.1 Armour + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5786 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History No target in view! No target in view! As you open the door, it creaks loudly! Found a cloak. There is an open door here. A bat comes into view. The bat closely misses you. You feel a surge of power! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. Your soul wisp misses the bat. You miss the bat. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. x2 Your soul wisp touches the bat. The bat closely misses you. You see here a +0 cloak. d - a +0 cloak The bat barely misses you. You closely miss the bat. The bat is moderately wounded. The bat closely misses you. Your soul wisp misses the bat. The bat hits your soul wisp but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. Your soul wisp barely misses the bat. The bat closely misses you. The bat completely misses your soul wisp. Your soul wisp misses the bat. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. Your soul wisp touches the bat. The bat dies! No target in view! You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. A gnoll and a quokka come into view. The gnoll shouts! You feel a surge of power! Your line of fire to the gnoll is blocked by a plant. You feel a surge of power! You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the quokka but do no damage. The quokka bites you. The quokka closely misses you. You barely miss the quokka. The quokka completely misses you. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. The quokka is almost dead. The quokka completely misses you. You miss the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. The quokka bites you but does no damage. Your magical contamination has completely faded away. You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You closely miss the quokka. The quokka is severely wounded. The quokka completely misses you. The quokka barely misses you. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance to affect: 67%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. The quokka bites you. Your soul wisp touches the quokka. The quokka dies! You hit the gnoll. The gnoll is moderately wounded. Your soul wisp touches the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, ally target, chance to affect: 58%) You feel a surge of power! The gnoll resists with significant effort. Your soul wisp touches the gnoll but does no damage. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #...P..PPP.# ##........P.# #...P.....P.# .....P..PP.P.# ...#.P....PP.# .......gPPP..## #..........## #*#####.. #.g@.##.# # .... #. ####.##.# # #...##.# #.....# ## #...#.# #.....# .### ...#.# #.###.# ...# ....# #.#...# ...## #..# #.#.### ....## #..######.#.# .....# #.........#.# You could see a gnoll (ally target) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 66 | D:1 | Got the Secrets of the Energetic Cumulonimbus 213 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, shapermc_ecumenical_altar_gd, nrook_mini_backslash, minmay_misc_feat_plants, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 7 Armour: Robe || 14 Dodge: Dodged || 24