Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5771109343243208227 98 jimonade the Magician (level 4, -2/32 HPs) Began as a Demonspawn Hedge Wizard on Apr 8, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:16 (2937 turns). jimonade the Magician (Demonspawn Hedge Wizard) Turns: 2937, Time: 00:06:16 Health: -2/32 AC: 3 Str: 13 XL: 4 Next: 44% Magic: 4/9 EV: 10 Int: 16 God: Gold: 139 SH: 0 Dex: 12 Spells: 6/9 levels left rFire + . . a - +0 spear rCold + + . (no shield) rNeg . . . q - +0 leather armour "Rumpi" {rElec rC+} rPois . c - +0 hat rElec + r - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: foul stench 1, big brain 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) f - a +0 dagger n - a +0 short sword p - a +0 whip Missiles k - 49 stones m - 2 poisoned darts Armour b - a +0 robe c - a +0 hat (worn) e - a +0 ring mail q - the +0 leather armour "Rumpi" (worn) {rElec rC+} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. rElec: It insulates you from electricity. r - a scarf of resistance (worn) Scrolls i - 2 scrolls of enchant armour {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} o - a scroll of noise {unknown} Potions d - a potion of magic g - a potion of curing {unknown} h - a potion of heal wounds {unknown} Skills: + Level 1.6 Fighting + Level 1.3 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting - Level 2.0 Conjurations * Level 2.5 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 10% 1 b - Call Imp Summ 20% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 22% 2 Blink Tloc 10% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15059 Altars: Annotations: D:3 2 transporters, makh's ghost, amateur DsMo Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have an unusually large brain. (Int +2) You have a small tail. Message History Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, ally target, 63% to hit and 59% to hit with your tail-slap) You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. Your cerulean imp barely misses the gnoll. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, ally target, 63% to hit and 59% to hit with your tail-slap) You reach to attack! You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. Reach: a) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, ally target, 63% to hit and 59% to hit with your tail-slap) You reach to attack! You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Your cerulean imp barely misses the gnoll. Your cerulean imp barely misses the gnoll. Your cerulean imp hits the gnoll with a -3 spear. Your cerulean imp barely misses the gnoll. Something hits your cerulean imp but does no damage. There is a stone staircase leading up here. Unknown command. The gnoll hits you from afar with a +0 spear. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll dies! Something barely misses your cerulean imp. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. Level annotation: 2 transporters, makh's ghost, amateur DsMo There is a stone staircase leading up here. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard casts a spell at you. The puff of flame hits you. You resist. A gnoll comes into view. It is wielding a +0 whip. The orc wizard casts a spell at you. The magic dart hits you. There is a stone staircase leading up here. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The orc wizard gestures at you while chanting. You resist with some effort. The orc wizard points at you and mumbles some strange words. You are confused. You are too confused! You are too confused! You are too confused! You're too confused to aim your attacks! Unknown command. Unknown command. Your cerulean imp closely misses the orc wizard. The orc wizard closely misses you. Your cerulean imp hits the orc wizard but does no damage. You barely miss the orc wizard. The gnoll closely misses you. The orc wizard hits you but does no damage. Your cerulean imp hits the orc wizard but does no damage. Unknown command. Unknown command. The gnoll hits you with a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your magical contamination has completely faded away. The gnoll hits you with a +0 whip. Something hits you. You feel less confused. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You swap places. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Something hits your cerulean imp. There is a stone staircase leading up here. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Something hits your cerulean imp but does no damage. You climb upwards. Your summoned ally is left behind. Reactivating autopickup. There is a stone staircase leading down here. Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits you with a +0 whip. You die... ..#.......##.# #....#..<..###.. ..#.......##.## #....######..... ..#.......##..## #.#####......†.. ..#.......###..###....##.###.##.# ..########.........##.##.....#... ..# #.........##÷########### ..# #.....................## ..# #.......g#.............. ..# #....5.@...............# ..# ########.#.............# ### #.#.............# # #.#.............# #.#.............# #.#............## #.#.............. #.############### #.........# You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 2 bats 8 endoplasms A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins 3 jackals (D:1) 6 kobolds A quokka (D:2) A ball python (D:2) 2 frilled lizards 3 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) 2 adders (D:2) An orc (D:3) A bat (D:2) An endoplasm (D:2) 2 hobgoblins A kobold (D:2) 9 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 244 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 444 | D:1 | Learned a level 2 spell: Call Imp 1548 | D:2 | Reached skill level 1 in Fighting 1548 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1548 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1972 | D:2 | Reached skill level 1 in Armour 2196 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2196 | D:2 | Reached XP level 4. HP: 25/32 MP: 7/9 2577 | D:3 | Identified the +0 leather armour "Rumpi" {rElec rC+} 2695 | D:3 | Noticed an ogre 2696 | D:3 | Noticed makh's ghost (amateur DsMo) 2697 | D:3 | Found a transporter. 2711 | D:3 | Found a transporter. 2937 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, hex_tiny D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_cross_hatched, gammafunk_ghost_smash, patterned_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.6 Armour | 1 | 1.3 Summonings | 2 | 2.5 Spellcasting | | 3.4 Conjurations | | 2.0 Necromancy | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Short sword | 19 | || 19 Tailslap | 7 | 1 || 8 Whip | 11 | 4 || 15 Spear | | 16 || 16 Cast: Magic Dart | 66 | 4 || 70 Call Imp | 4 | 9 || 13 Armour: Robe | 44 | 9 || 53 Leather armour | | 21 || 21 Dodge: Dodged | 44 | 14 || 58