Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4948615765726471735 67 jimonade the Caller (level 4, -3/29 (33) HPs) Began as a Merfolk Summoner on Apr 15, 2025. Slain by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (15 damage) ... on level 2 of the Dungeon. The game lasted 00:04:37 (2530 turns). jimonade the Caller (Merfolk Summoner) Turns: 2530, Time: 00:04:37 HP: -3/29 (33) AC: 2 Str: 10 XL: 4 Next: 18% MP: 3/7 EV: 11 Int: 14 God: Gold: 64 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . a - +0 short sword (drain) rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: drained A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 short sword of draining (weapon) f - a +0 whip g - a +0 short sword i - a +0 dagger o - a +0 war axe Armour e - a +0 robe (worn) h - a +0 leather armour Jewellery q - an amulet of guardian spirit Scrolls d - 3 scrolls of teleportation {unknown} j - a scroll of summoning {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} k - 4 potions of attraction {unknown} l - a potion of degeneration {unknown} n - a potion of might {unknown} p - a potion of berserk rage {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting * Level 4.8 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Call Imp Summ 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 9% 3 Magic Dart Conj 4% 1d3 22% 1 Blink Tloc 2% N/A 34% 2 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9469 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the endoplasm but does no damage. The endoplasm hits your quokka. You swap places. Your bat barely misses the endoplasm. The endoplasm barely misses you. You hit the endoplasm but do no damage. You drain the endoplasm. The endoplasm is heavily wounded. Your bat hits the endoplasm. The endoplasm closely misses you. You hit the endoplasm. You drain the endoplasm. You kill the endoplasm! No target in view! You pick up a book of Minor Magic and begin reading... You add the spells Magic Dart and Blink to your library. Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! A quokka is nearby! You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka barely misses you. The quokka closely misses you. The quokka closely misses you. You barely miss the quokka. The quokka bites you but does no damage. Your rat closely misses the quokka. You hit the quokka. You drain the quokka. You kill the quokka! You have reached level 4! Your magical contamination has completely faded away. Your rat disappears in a puff of smoke! Your rat disappears in a puff of smoke! You open the door. There is an open door here. There is an open door here. Found a stone staircase leading down. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 64 gold pieces (gained 6). q - an amulet of guardian spirit k - 4 fizzy inky potions (gained 1) There are no items here. Found a club. An adder comes into view. The adder hisses angrily. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The adder bites you but does no damage. You hit the adder but do no damage. Your bat hits the adder. The adder barely misses you. Your cerulean imp hits the adder with a -3 spear. You hit the adder. You drain the adder. You kill the adder! No target in view! No target in view! Your bat disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! There is an open door here. Terence shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp barely misses Terence. Your cerulean imp hits Terence with a -3 spear. Terence misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence hits your cerulean imp with the +7 Throatcutter! Your cerulean imp closely misses Terence. Terence closely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence closely misses your cerulean imp. Your cerulean imp hits Terence but does no damage. Terence hits your cerulean imp with the +7 Throatcutter! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence shouts! Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with the +7 Throatcutter! You feel drained. Your cerulean imp barely misses Terence. You hit Terence. You drain Terence. Terence is moderately wounded. Your bat barely misses Terence. Terence hits you with the +7 Throatcutter. * * * LOW HITPOINT WARNING * * * You feel drained. Your cerulean imp barely misses Terence. You barely miss Terence. Terence is moderately wounded. Your bat closely misses Terence. Your bat hits Terence but does no damage. Terence hits you with the +7 Throatcutter! Ouch! That really hurt! You die... Terence says, "And stay out!" ##.....#.# ########†#....# #......#.###### #........#.##.. .......#.#....# #.########..#.. ########.####.# #.#.....#...... #.#......#..#.#####.#.....+...... #.#.######..#.......#.....#....## #.#.######..#.#######.....#.....# #.#.#.......#.###.# #.....#.....# .........#.##.#.@.# #......#....# ####.###......#@### #......#....# ..............b5# #.##.#.#..#<# #....#.#...######### #.#.#..#.# #...<#.#............ #.######+# ######.#....######## #.....#... .......'....# ######.#... ######.#)...# ##....#.#... ............# #.....#.#... You could see Terence (very drained, ally target), a friendly cerulean imp (summoned) and a friendly bat (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 bats (D:1) 3 endoplasms 3 goblins 4 hobgoblins 2 jackals (D:2) A kobold (D:1) 2 quokkas A frilled lizard (D:2) 3 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A ball python (D:1) 4 endoplasms 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 22 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 369 | D:1 | Reached skill level 1 in Fighting 822 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 1286 | D:2 | Noticed Terence 2170 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 2313 | D:2 | Learned a level 2 spell: Call Imp 2530 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_corners, nrook_campfire D:2: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_corner_cb, co_window_broadway_b, co_window_2corner, co_window_corner_cb, co_window_corner_b, co_window_paths_e, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_c, mrwooster_statue_mirror, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 24 | || 24 Short sword | 73 | 4 || 77 Cast: Summon Small Mamm | 64 | 2 || 66 Call Imp | | 3 || 3 Armour: Robe | 63 | 4 || 67 Dodge: Dodged | 87 | 1 || 88