Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 1052615246033068035 46 jimonade the Magician (level 3, -7/28 HPs) Began as a Djinni Enchanter on Apr 16, 2025. Mangled by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1616 turns). jimonade the Magician (Djinni Enchanter) Turns: 1616, Time: 00:02:21 Health: -7/28 AC: 2 Str: 9 XL: 3 Next: 92% Gold: 95 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 sling rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 sling (weapon) e - a +0 long sword g - a +0 mace n - a +0 spear Armour d - a +0 robe (worn) h - a +0 leather armour Wands l - a wand of polymorph (3) Scrolls j - a scroll of amnesia {unknown} k - 3 scrolls of brand weapon {unknown} Potions c - 2 potions of invisibility f - a potion of heal wounds {unknown} i - a potion of might {unknown} m - a potion of lignification {unknown} Skills: + Level 2.2 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 b - Confusing Touch Hex 13% N/A 13% 3 c - Tukima's Dance Hex 13% N/A 13% 3 d - Dazzling Flash Hex/Fire 26% N/A 13% 3 e - Shock Conj/Air 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10354 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 64%) The endoplasm struggles to resist. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Found a glowing dark potion. b - a +0 sling (weapon) l - a wand of polymorph (3) m - a glowing dark potion A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You see here a +0 dagger. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. a - a +1 dagger (weapon) The gnoll hits you with a +0 spear! Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, chance to affect: 55%) The gnoll looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless gnoll fails to defend itself. You puncture the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! You see here a +0 spear. n - a +0 spear A gnoll comes into view. It is wielding a +0 spear. b - a +0 sling (weapon) The gnoll shouts! You hear a shout! x2 The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 spear. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ########.####...## #.# #.##......#######.# #.##.#.(..........# #.##.##..########## #.##.##..# #..).....# ####.##..# #.##..# #.##@.# #.....# ####g## #g# #g# #.# #.......# ####...... ##...### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 3 endoplasms 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:2) 2 ball pythons A bat (D:2) A frilled lizard (D:1) 8 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimonade the Djinni Enchanter began the quest for the Orb. 0 | D:1 | jimonade set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 301 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 392 | D:1 | Reached skill level 1 in Fighting 870 | D:2 | Identified the +1 leather armour of Boredom {rF++ Str+2} 1007 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/0 1007 | D:2 | Learned a level 1 spell: Shock 1616 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, amcnicky_mini_corridor_feature, nicolae_figureground_sparkle D:2: layout_loops_corners, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Conjurations | 3 | 3.4 Hexes | 3 | 3.4 Summonings | 3 | 3.4 Necromancy | 3 | 3.4 Translocations | 3 | 3.4 Fire Magic | 3 | 3.4 Ice Magic | 3 | 3.4 Air Magic | 3 | 3.4 Earth Magic | 3 | 3.4 Alchemy | 3 | 3.4 Fighting | 1 2 | 2.2 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 5 Fire: Sling || 82 Cast: Shock || 3 Ensorcelled Hiber || 3 Stab: Sleeping || 2 Armour: Robe || 34 Dodge: Dodged || 26